DainTrinity's Comments

Game comments and reviews

Civilizations Wars

Jun. 17, 2012

0

There doesn't actually seem to be anything balancing the game. Since computer players can instantly control units, where we are exceptionally limited by a mouse-drag concept, I don't actually see anything that particularly benefits the human player.

Zomgies 2

Jun. 16, 2012

1

Level three is awful... The uzi is useless against a gang of 8 of the tank zombies.

Nightmare Runner

Jun. 15, 2012

0

Even at level ten I barely shoot fast enough to hit everything... This game is just very poorly designed, it has great potential but nothing is tight. All the mechanics are just loose; the upgrades barely do anything, the jumping feels rough, and the shooting is rougher. The art, however, is top notch.

Epic Combo!

Jun. 15, 2012

2

Well that's just fantastic. I go to main menu, not a goddamn thing happens. How am I supposed to take a screenshot of that?

Nightmare Runner

Jun. 13, 2012

-2

I find I have the most trouble with vertical jumps, where my character just refuses to jump high. It feels very stunted for the vertically high jumps. Everything else is fluid though.

Nightmare Runner

Jun. 13, 2012

-3

The UI is kind of pointless. All the focus is on the movement, most of what's on the screen is just clutter as all you need to do is focus on jumping.

Ether War

Jun. 12, 2012

-2

It it just me, or is nearly impossible to hit anything? There's dozens of enemies on screen and they move ridiculously faster than any of my bullets. I realize it's supposed to be fast paced, but shouldn't my bullets at least keep up to some degree?

WereBox 2

Jun. 08, 2012

1

I'm very rarely a fan of puzzle games, either being too challenging or just piss boring. However, this one was dotted with good humour, simple levels that grow to be reasonably challenging, and overall a good experience. The music fits well and sets a great tone.

WereBox 2

Jun. 08, 2012

1

Is it weird my methods usually work twice as well as the walkthrough?

Run Ninja Run

Jun. 05, 2012

5

Seriously? It's the game guide that keeps killing me on the first slide. If it didn't keep popping up and screwing up my slide, I wouldn't die. Test the first level. I don't see why game developers never test their games.

Shadowreign RPG

Jun. 03, 2012

0

Lovely glitch where I get stuck. Of course, can't just save where I am... Lose chance at badge. Thanks a whole lot.

Dawn of the Dragons

May. 25, 2012

-15

Syllabear, many fantasy facebook games have a detailed storyline and detailed and varied combat as well. Not so much the same level of additional bits though. Or hopefully, that was sarcasm.

Dream World

May. 24, 2012

11

A lot of the trivia is incorrect.

Monsters' Den

May. 22, 2012

-2

Dear lord, why is the game screen so small? There's so much information, some of us can't read small print as well any more.

Mud and Blood 2

May. 21, 2012

-6

So apparently I'm spending these tactical points, but it doesn't actually appear ANYWHERE. How is that useful at all? It just makes this game so confusing, considering the lists are ridiculously huge. You need to be able to micromanage this game to a tee, but there is not the capability to do that. For that reason, 2/5.

5

The hit marking is really bad at times. Overall an excellent game except that. It almost feels pointless to use inaccurate guns like a shotgun when the hit marking is just awful in front of your body.

-15

I don't know quite what I'm doing wrong, but so far it's absolutely terrible. There's way more zombies than I'm equipped to deal with. The pistol has 6 bullets to contend with what, 20 zombies? It's just not even viable.

Formula Racer 2012

May. 19, 2012

-4

Boost - useless. Never can turn on it. Faster to actually go the long way to pass people.

Burrito Bison

May. 18, 2012

-17

I must say, I'm highly disappointed. I ended up playing Burrito Bison Revenge first, and thought, well why not play the first, it has tons of badges. But this one is just awful in comparison. It stutters all the time, it's very touchy when hitting gummies, most of the time I pass through some that I know I'm right above, and the police hit boxes are ridiculous considering my rocket dive is such a small range. I actually hate this game, although I do give you props -- the sequel was highly enjoyable and addicting, and few game developers actually improve and learn from their first design.

Fade

May. 18, 2012

0

Why won't it give me my badge? It says well over 50, isn't that 50 mph? What the hell?