I absolutely love this game and it is one of my favorite games ever on Kong. I only have two suggestions right now. First, the curse stacking needs to exist in some form for the druid who I really enjoyed playing. Now I feel like you have to race for new offensive equipment with him, as his ability to do damage primarily with curse falls off much sooner than it should. As someone else said, it could stack but have a decay factor similar to enflame. Second, my recommendation for the amplify issue would be to have amplify in effect from the start of the fight at a very small amount, but have amplify affect itself, making the amplification greater as time goes on. I feel like this could allow for a much better opportunity for slower builds while still keeping a limit on turns. Difficulty can easily be upped by increasing the enemy's base amplify value. Currently, only delaying the amplify effect for 5 turns still doesn't allow for as many custom strategic builds. Keep up the great work!
good game, great concept, and the ending was really cool. the only issue i have is that it crossed the fine line between being a fun but hard challenge and being too frustratingly difficult. if this could be balanced, the game would be perfect
The story and design of this game are outstanding. The focus of the game isn't the gameplay at all but instead the story, more so than most other story driven games. As the story progressed and I realized I had to kill off these characters it left me with a sense of despair. When all the timeline endings came together, I was left with a sense of amazement and new hope, by which time I was completely captivated. Usually you just want to skip the dialogue in this sort of game but instead I rushed through the gameplay to get to the dialogue. Absolutely perfect game and story, unlike any I have ever seen. I can only hope there will be a sequel. Easy 5/5
More upgrades or upgrading upgrades would be nice. like lv1 bomb deflect only works on the small ones, lv2 works for the ones that lock on. Enjoyably game but the music is what really sold it for me. 5/5
this is easily one of the most fun, creative, and unique puzzle games i have ever seen. this is without a doubt one of the best puzzle games i have ever played. Well done! 5/5
i dont know if anyone else is having this problem but im unable to play the game. i only get a black background and music. however, my unity still works for other games
game is awesome and technically worthy of 5/5 but i can't because of the money dependency. the general energy costs are too high (everything should cost 5, not 10) which severely limits play time unless you spend real money.
Amplify now starts on round 11. Let me know if you still think it's bad, or if this is enough.