I agree with congreperro, but you should update the armors. "Armor" and boots aren't the only thing that goes into making a set of armor. Helmet (Like he said), Gloves (For leather), Gauntlets (For Metals), "Pants" (Since I'm not sure of the term used for metal based leg protection), and finally boots.
There's a bug right now where all your mech's items are stacked multiple times in the same slot, making it SEEM like it's heavier than it actually is. Ghost parts if you will. 'Cause only one exists
Paid 10 kreds for the "Start full every battle forever" Game froze, had to reload. Got the same pop up. It took my only 10 kreds and didn't give me my bonus. Ripoff
Kind of interesting how the game detects my Ad Blocker. Shame, though. Can't watch a video because you can't fix your shit to go around my Ad Blocker like other games can do. Not pausing my Ad Blocker for your bullshit. Fix your game instead, much easier than having thousands of people pause their Ad Block 'cause you can't code right
I made some of the textfields quite restricted in the values you can put in, because well players like to find expoits, try values which might break the game and such. (A lot of players did, before I made textfields restricted in my first game)
I think this game is kind of lame. The price to gain ratio is sh!t. $15k< for a 0.6 increase in grip for tires is f@#$ing awful. I earned 1 million in my first year 'cause I'm new at this. I don't even think $1Million was even dreamed of in 1890. $1 Million in 1890 equals $26,315,789.47 in 2015. And $1 Million in 2015 would be $38,000 in 1890. So.. $30k for one research for sh!t gain is f@#$ing stupid. Why would I waste my money on such a thing?
Perhaps consider adding a production selection window instead of the arrow system. I don't like getting unnecessary resources when trying to switch back and forth for quest item resources/materials in the Miner, Smelter, and Smither
Probably one of the most in depth, detailed, time consuming, most work put into, idle game I've seen to date. And I've played just about all of them. Nice work. Actually having fun playing this one
Well, I've only played an hour of this and I give it a 1/5, I'd give it a 0 but that's not possible. The waiting time for everything is just bullshit. The wait times are EXTREMELY too long, and I play EVE Online, so what should that tell you about this game. And the only way to speed up the time is to use "Solar" which I don't seem to have gotten very much of since starting. I agree with that one guy, it needs daily Solar rewards and the wait times need to be drastically reduced, especially for the lower levels. You want to bring people in with this, don't make level ones and twos wait hours for stuff. EVE Online at most made you wait 30 minutes when you first tired out, obviously it didn't stay that way as I know how to wait 30+ days for some things. Lower the Wait times, reduce the need for Solar, add daily Solar reward and it could be a great game. Graphics wise, it's not bad, it's simple and that's what I like about it.
Okay, in my Opinion. The shield guys are WAY op. They can't be hurt until they move their shield, and ANYONE behind them can't be hurt until he's dead. You should either be able to 1. Still to damage to him at a great reduced scale. Or 2. Be able to destroy the shield completely. Kinda defeats the purpose to get Max damage and Max spread if when he comes in I can't kill shit behind him.
If you have any game in mind that do circumvent ad blockers successfully, please share it with the rest of the class so maybe we can improve ours!