Number of each potion in posession in brewing menu would be nice.
Enchanting feature is completly broken as i can't enchant 95% of equipment, and the ones i can are useless compared to stock ones of higher lvl. :( A pop up message explaining what i need to be able to enchant it would help rather than general vague option at the top of the screen.
Terrible food system, at least 95% of population has to be on food duty if dont want to starve. the rest in on firewood, so... not much pop left to progress in game :/
Why does it log our all my characters and stop game just to eat sleep or work? I would never do such thing in my life. It is pain in the rear to relog all characters and remake a raiding squad each time. Can you make so it keeps it going or a mod that does that?
Well, how about an option to buy resources, because at some recipies there is just so little space, you get bottlenecked so bad by single product. or bigger grid to be able to balance out production better
Why cant i slowly chip away world boss with several attempts? give some penalties or smth but not wasted attemt. Why do i have to pay 50 bottles for second attempt and get fresh full hp boss which i know i cat'n beat cuz its the same freaking boss which i can do nothing about it :/
ok... it seems aiming for highest possible level before dark rituall is a bad idea since my world boss that used to be easy is now impossible to beat even after equipment upgrade on my top guy. THNX a lot for crappy balance.
I like the feature where you can name things. I got a bit nasty there and laughed my ass off as game was telling a story and using those words :D
Like " people are eager to become loser" etc
BTW, Relics should have some use after all upgrades are boght :/
THNX for good game ;)
can you make button to disable some recipies, it sux when you have research something for 2 hours that you can't make because material wasnt discovered yet.
iteams need work, all items offer pretty mush same number of bonuses regardless of quality, so filtering quality makes no sence - just denying drops for no reason.
after you finaly get CoreB, the rest of upgrades... Feels like hitting a brick wall, even with Chuck been 2 days, not even close to unlocking last process, like0.01% there. Any solutions? anything to boos production
would be nice to see prcentage wise how much each building contributes to money/sec. Could be pop message when hover over building or something or a section at statistic window showing a list of buildings and their stats/s
Hi Debylas,you can have a look on settings menu! There you have the choice to change what ever you think is better or most helpful for you from these Money per cycle/ Money per second / Percentage :)
getting "creation" skill seems to do nothing in actual creation speed even if description say millions creations per second, Why is that? i do get max clones increase but not filling it any faster than at star of game... it makes longer and longer to fill max... is that a bug?
It increases your creation speed a bit, but you won't notice that in the first rebirths. After you have beaten a few gods, you whould notice it. After you have beaten around 20 or so it is 10 times as fast and capped at that. To cap the bar for clones you would also need to buy 245% creation speed with god power. You can also buy creation count which increases the clones you get by 1.
need more simplified interface, it is too damn frustrating to go through so many windows just to do simple and mostly used ffunctions as explore or dungeons? Getting rid/skip "more info" wold be nice for starters. things that you need to click 90% of the rest clicks made should be easier accessed if you know what i mean. it does not qualify as idle atm, more like real time management game
Would be nice if you could hide description or irrelevant buildings to save space and make font size smaller, should save a lot of scrolling. Also make top tabs (resource/research etc.) always on screen/ unscrolable.
Skydog can help...