holding down p to prestige quickly at higher diamonds causes the game to lag and pause tremendously. currently at about e250 diamonds and trying to max out my multiplier from the 1e75 coin upgrade.
Some of the mechanics need more description, like rubies. They're finite, so explaining that before giving us the option to click on the skill boost would be great. Each stat should have a list of what it boosts and what it's boosting it by, or the skills should have an indicator letting us know which stat it uses to boost it. Novice/Beginner/etc. should be explained as well. We get these mechanics very very early into the game, so they should be explained well. Quests should be automatic, and not requiring us to click "Go" every time we want to work on a quest. If we're running farming and have a farming quest, we should be able to complete that without selecting that quest to start. Running quests and running skills are two completely different things, and even though the skill you might be running might be the skill you need for the quest, you need to start one or the other. Going back to farming, it takes 12 workers to run it. For the quests, it takes an additional 12.
I would like to see a leveling system added, where for each boss you kill you get coins, and using those coins can help upgrade your ships speed, recoil, and control. Great game. 5/5, and favorited.
Try to keep your back (The solid white part of your ship) to the bosses. The only way that the bosses can kill you is if their bullets hit the gray block (:
Thanks for helping other players realize their full potential!