Allowing a data transfer is the greatest idea ever! So many circumstances I have been stuck re-doing everything on a flash game because I'm on a different computer or different site. Thanks, Nerdook!
So...It costs two training points at level one and I can get a maximum of two points. It costs four training points at level two and I can get a maximum of three points. If I just stuck with a level one training center, I could get a maximum of four points with my four training points. This doesn't really make sense...I suppose I would have to use more turns, but you use turns to get training points.
So, I'm in a 5 ton rocket and I run into a weather balloon, and it sends me careening away. Weather balloon is completely unscathed...Hmmm...
Other than that, this is a pretty fun launch game.
Just wanted to say that I love you. Also, is there an easy way to donate money directly to you without going through Kongregate? Like PayPal or something?
It would be nice if your archers moved up periodically until they reached the front lines. I've had too many occasions where I'm waiting for the game to end simply because my enemy and I both have a line of archers and they can only shoot at each other one at a time.
I suppose the same problem could be rectified by just causing the level to end upon them reaching 0 health (without having to destroy all of their units), but the whole "archer lines" thing gets pretty annoying.
Other than that, great game!
This might be pretty pathetic, but for four games, I thought that I was on the right side, and didn't understand why there were so many enemies and I couldn't summon any units.......
Great game! Wish it was longer, though. It's fun to try out different builds. Interesting one: It was difficult at the beginning, but if you can get two entropy aliens and then a couple "tank" or "DPS" classes, it makes it easy to get "S" on all of the levels (which also, I believe, earns you more money for upgrades).
Seems very easy. Played through the first five levels by just lining the streets with drones. There's not really even a need to upgrade. You can just keep putting drones down endlessly. Hopefully it gets more difficult? I really like the concept and everything else is great.
2/5
Some issues:
Some levels begin with people shooting at you, making it very hard to start the level without being hit. One of them even starts out in the open with no cover nearby, and a turret in your face.
The boss battles aren't fun at all. The first boss just goes back and forth and shoots. Not to mention it's very difficult to beat, because he doesn't stop shooting and you start out in the open with bullets flying at you.
Rockets don't make any sense. They're unbalanced because they're so ridiculously strong and I don't really understand what's going on with the large spray of bullets coming from the impact point.
The AI is mentally retarded. They shoot each other indiscriminately, have an unreasonably small range of view, and overall just suck. Then again, the only real way to beat the rocket guys without getting a bullet spray in the face is to get the enemy stuck on a wall, so I guess it balances things out.
Game doesn't register special moves when you push the buttons in too fast, making it pretty near impossible to get your shots off against the computer which doesn't have the handicap of having to press buttons slowly while not blocking. Also, for some reason, half the time I was holding down, I wasn't actually blocking. I think it was due to recovery time after hits, but that means the computer can, for quite a while, sit and hit me over and over in the left corner where I can't move or dodge.
Not to mention, the characters (a) don't make sense and (b) are obviously unbalanced. Satan has an attack that charges across the map, while Jesus has weak special attacks that take forever to do.
-1/5
Excellent game. Reminds me of mario brothers, kind of. Only thing is the controls at times seem too sensitive, so that, for example, I can't inch off the edge of a cliff and then start sliding down the face that I dropped off.
Also, it feels like some coins are just impossible to collect. If you did it for hours upon hours upon hours you MIGHT get them by chance. But some of them just seem silly.
A) Same game as Crush The Castle, except crappier.
B) Why do huge rocks launched from a trebuchet suddenly lose almost all momentum when they hit the ground?
C) Some of the upgrades are useless, namely the cluster. Really not even comparable since the only way to win is to destroy walls.
D) How do soldiers not get crushed by stone walls, but when you hit them even with a small rock, their head flies off? Especially since the king can get crushed by walls.
This game feels like it's unfinished. Not to mention, it's a copy. 1/5
no worries. I've been there too.