Just opened up my game today, to find my game soft reset, without the additional investors. I had 4.3 AIs, and 1.5 more saved up for reset when I went to bed last night, came back today to find my game soft reset, and the 1.5 trillion AIs just gone. Super sweet.
I love that even in 'relaxed' mode, I do nothing but increase my infectivity and resistance, and even without a single world wide death, all the governments start going insane and shutting everything down and enforcing martial law like it's going out of style. I guess its a good thing governments do actually do that with the common cold...
The only one I couldnt get was the riddle with the big bad wolf and the hero. How exactly is that one supposed to be figured out? I had to take the hit and bonk into doors.
Really enjoyed the game, however there are definitely some issues that concerned me:
1) Not being able to select a desk to see who works there. Really annoying when you upgrade an office, and you want to move out workers that aren't that type.
2) Would really love a menu that shows all workers, divided by type. When you have 3-400 workers, and you just got chief of workers upgrade, going through your entire building to upgrade each individually *really* sucks
3) Please prevent (or at least allow me to click off) clicking through menus. Really hated upgrading something, only to have it click through the menu button once they were upgraded onto a room or elevator and move my screen around.
Only comment I would have so far: place the special abilities on 1-4, or QWER, or something. Having to click the abilities while scrambling to pick up eggs is a pain.
Some improvements I'd like to see to the game:
1) Better targetting options (lead, camo, moab, etc)
2) Keyboard shortcuts for Tier 4 abilities (1-9 for the various ones)
3) Keyboard shortcut for Mortar Tower aiming, rather than having to re-click them, then click elsewhere. This becomes tedious especially in certain challenges when you have to rely on Mortars, and need to aim properly.
4) Split targetting for Robo Monkies, for each arm.
As others have said, the coin gathering needs to go, it's just obnoxious. Also allow us to map our own keys if we so choose, I hate using the ZXCV buttons when QWER or WASD are so much more commonly used. I also hate being locked in a direction as long as I'm attacking. I hate that while I'm swinging my swords, I cannot turn and attack the guy behind me. This goes hand in hand with the movement forward with every swing, as it quickly leads to you moving through your target and being unable to hit him anymore.
Thought I might be interested in this game, but it *really* needs a set of instruction of how to actually play. You tell me I need to make X + Y / Z = Control number. Okay, easy enough. Then you stick me in a level, and I get a giant grid with numbers falling, and I can move em around, but I have no idea who to actually set it up. Tried setting 8, 6, and 2 next to each other to hit the control number of 7 (8+6 = 14/2 = 7), but nothing happens. How do I actually play this game?
One thing I'd really like to see is having a hotkey for Fast Forward on/off. Very annoying when you're guiding a dartling gun to have to aim away from the combat to turn it off or on.
Fun game, but once you figure out the strategy (ignore whatever they are strong against, nab 1-2 items of what they are weak against, then stack the other 2 stats), you win np.
Just a minor complaint, but during the level 5 briefing it says "Occording", rather than "according", and "recieved", rather than "received". Just thought you might want a heads up
Well it seems like an interesting game, but I'm stuck in the upgrade skill menu because the game is so zoomed in I can't get at the other buttons. For whatever reason, the entire game is zoomed in this way, and I'm often seeing only parts of buttons from off screen.
You have to arrange the numbers in horizontal line. Sorry, my mistake :)