Fun for 5 minutes but way too easy. The map zoom was annoying too, at the start it's hard to tell where some shots are coming from then later you're just zipping around the map completely untouchable.
Cool concept for a game, but very unpolished. Glitches, typos, and just plain wrong information are everywhere (For example, the strong v.s./weak v.s. diagram is backwards). The difficulty curve is stupid too... Didn't run into a single challenge getting to wave 45, now the boss at wave 45 is destroying my units with ease (All maxed base upgrades, maxed evolution/max level/max skills on units with max evo dragons in buff tower).
Overall, too many bugs and glitches combined with poor gameplay to be enjoyable. Is this a beta or something?
So... Guy that I paid to pick up loot... Why do you run in place constantly instead of doing your job, huh? Making me refresh and lose all the vendor goodies... Jerk.
Potential to be so much better.... Yet falls short. What's the point of the campaign? Seems pretty useless other than getting yourself up to the level of your gear in the beginning, been playing a few hours and already have it beat. Could keep playing through the infinite levels but meh... Flat game is flat.
Some other craft-ables that require certain materials (Ex: 10,000 Stone+, 10,000 Wood+, 1,000 gems of tier 6 or greater, 1o gold for a home base that would increase idle mining speed by 50% or something) would really help progression (Seems like after the first few rebirths you kinda hit a wall, still progress just it goes so slow) and add more of a reason rather than "Well, I got THIS far this time!". It'd also give each one a purpose, so that way you're not either on the hardest one you can decently farm or a couple back to get some gold. I think it would help the gem situation too, since if something cost say 1000 or 10000 max level gems to craft it'd give more of the gem progression feel I *think* you were going for without having to mess around with a lot of the groundwork that's already in place. Just my 2¢ ^_^
Really hope there are more updates coming soon, game is good and so close to being great... Let's see some more equipment, some scrolls, and a 'lil more rebalancing :D
I dislike games like this... Click next area every so often, click the skill if you feel like it, and let it run. No skills to upgrade, no equipment, no shop, nothing to do when you're not idling but watch... Next time make a 30 minute animated movie instead of whatever this is.
Cool idea, way too short. Needs a ton more materials, maybe more equipment, and more upgrades... Gold is useless to me now (I can literally stay spam clicking the upgrade button in shop for days), leveling is easy, mobs are easy, and all this is done in less than 24h. Too short for an idle game :(
My game is currently glitched to where I can't generate any more souls... I have like 23 quintillian souls, but next to my reset it says 0.00 new ones will be generated... Hoping it's fixed in the next update, really don't wanna start all over (I'm quite a few resets in :P )
Occasionally the bosses will glitch on me in every area except the first... So pretty much if I go idle without watching the screen to cast spells v.s. bosses I'm dead by the time I get back. Overall progression seems slow, spells seem unbalanced, and overall pretty bland... 2/5, sorry.
Good idea, decent concept, but it feels too short for an idle game... Not even a full day has passed, made it up to ~100b cash stack then reset for the shards and I'm already nearly to the same spot (Again, all in under 24 hours...).
Other than that I like it, maybe add some more stats, equipment (not just swords), or maybe even abilities? 3/5 as it is, just too short and simple for an idle game.
Not being able to go back when setting up your stuff really makes it hard to plan things out... You gotta really pay attention =/ A regular equipment menu would make this game a 4/5, maybe adding some other upgrades would make it an easy 5/5.
Oh, btw, I noticed a glitch... When you load a game with a veteran item, all veteran items are "duped" so you have a set equipped and a set in your inv. Not a huge deal, just figured I'd point it out.
you can generate more souls, you just need A LOT more