This game is surprisingly addicitive! A full game with a skill tree, different monsters and an end game would be amazing! You ve got a winner here, dont let your fans down! xD
Wow. This could get someone sued for likeness rights. Cannot say I'm a fan, but certainly would be more tolerable with a speed control. Oh well. I need a new laptop, so here I go, banging my head on the keyboard, and winning.
Would you like to revive your team mate for an absurd amount of Dark Energy you don't have instead of strafing? Me either, but it still gets me killed a bunch...
This game has a lot of potential for fun! However, if you don't remove the Pay to Play aspect, it isn't going to go far on Kong. Keep some purchase options, and make your money, no one has a problem with that, but when you add an energy like element, and charge people real money to continue, your only hurting yourself.
Hi Ego, Thanks for your feedback. We've released a major update today (11th Oct 2014). (1) The Repairs issue is fixed. You get Free automatic full repair when you fly into a city with a Workshop in it. (2) I've reduced all real-time waits in quests to 5 minutes or less, for all 6 regions of the globe. (3) In each region, I now hide the two premium planes (the FW200 and the DC4) from the Workshop until the requisite level is met. This stops people jumping to the best plane too early and missing out on the proper progression through the plane models. These changes stem from a lot of great feedback I've collected from the K+ guys and gals, for which I'm really grateful. The game is not perfect yet, but it's now a lot better thanks to your input. Cheers.
This is a fun and unique game. Easy to learn, and engaging. However, the Energy module does NOT work, and a good 98% of Kong players will have nothing to do with it just because of that. Remove it. Or change it, and you have a gem of a game here!
Hello there! Glad to hear that from you and thank you for showing your support for TDD! =D As we ported the game over from the mobile, so we will need some time to make the game more stable, and after which we will look into the system to see how we can make it suitable for you guys to play on the web. Feel free to give any feedbacks at anytime, we would love to hear from you! = Haruki
@Dev. - I moved cities, and my progress is completely wiped clean. I have not cleared my cache or cookies, and all my other Kong games saved just fine. What happened? T.T
Wow, 900 people need silly words from a perfect stranger to justify their victories. Well, here you go, let me save the developer some time so they can fix important things. YOU WIN!!! There ya go, hope it was worth it.6
Wow, ok. 1. This game IS a lot like magic, and anyone experienced with M:TG would be able to see that! 2. In the options menu, you can turn the game speed up! 3. You can earn the same currency paying people play, and honestly, the rate at which you earn it is generous by far in comparison. This game is fun! It would be nice to be able to find in round explanations of effects, and maybe a little more in depth tutorial that would exlpain some of the effects prior to reading your cards. Though again, if you have ever played M:TG, none of them should be to hard to decipher!
Also, thanks for being a responsive Dev.!
I haven't played the game yet, but wanted to compliment the Developer! It is great to see a Dev. that is so active with the community! Keep up the great work!
will come out, don't know wich patch yet, but a lot of people are requesting it, so i think it'll be soon :)