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Ehtirno's Comments

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The Great Siege

Play The Great Siege

Apr. 12, 2009

Rating: 0

Suddenly I have -110000 gold after a battle? What?

Casual Gameplay Escape

Play Casual Gameplay Escape

Dec. 30, 2008

Rating: 0

The people complaining about the lack of logic and clues are as much fun as finishing the game ;)

Gravitee

Play Gravitee

May. 10, 2008

Rating: 0

If tweaking the physics = messing them up, then yes, you've done it. However, claiming that the current gravity is "Balanced" is rubbish. Currently, shooting the ball between 2 planets where one is burning is guaranteed to make the ball go in the direction of that burning planet, regardless of any weight on them. Tragic, because this game used to be really really good.

Sonny

Play Sonny

Apr. 12, 2008

Rating: -1

Ye that got boring fast... Now, why does all the assault troopers... With the guns... Hit me with them? I mean... Whacking people with the gun instead of firing it... How... utterly retarded :(

The Impossible Quiz 2

Play The Impossible Quiz 2

Sep. 08, 2007

Rating: 0

The best thing about "quizzes" like this one is the amount of people whining about how the "correct" answer doesn't work. Way to go Splapp.

Engines Of Creation

Play Engines Of Creation

Aug. 08, 2007

Rating: 0

Considering the effort required to make more levels compared to the effort input into the rest, its rather bad that it doesn't have more of them :/

Orb - Avoidance

Play Orb - Avoidance

Jul. 27, 2007

Rating: 0

400k points and then i died cause i decided to open a new window and do something else while slacking behind an edge block. ;)

Draw-Play 2

Play Draw-Play 2

Jul. 15, 2007

Rating: 0

I pity the people who whine cause they can't get the badge... First time trying - no level struck out as too hard, and I never EVER ran into any "glitches" or whatever excuses people are coming up with. Excellent coding with the "Lift" drawing, I really enjoyed that when I figured it out. Thank god it was a badge or I might never have found this gem :) Only negative thing I can remember off the top of my head: Difficulty progression is not always as expected. I found several of the mid-20 levels significantly easier than many of the <10 ones.

BallMan Platform

Play BallMan Platform

Jul. 12, 2007

Rating: 0

Just a hint... When you've obviously taken ideas from other games - don't play around. Give credit, and credit will be given to you. The controls are good and the challenge is decent, but there's not much else that pushes it upwards...

Micro Olympics

Play Micro Olympics

Jul. 12, 2007

Rating: 0

Low&Hard + Freaky + 3 boosts + skis + freakys seems to be the "ultimate" recipe for highscores... With a perfect botton direction max speed launch the only thing to worry about is to not crashland when you come down... Its *pretty* fast... Skis seemed bad at first... but they seem to work on a % of your last height bounce, meaning that skies after a 3 thrust flight goes really really high. When you get there, freakys just don't cut it, they seem to give you height based on a set amount + gunpowder level instead...

Real Pool

Play Real Pool

Jun. 17, 2007

Rating: 0

Awful physics. Really.

A Walk in the Park

Play A Walk in the Park

Jun. 17, 2007

Rating: 0

Too slow :<

Newgrounds Rumble

Play Newgrounds Rumble

Jun. 09, 2007

Rating: 0

"Try a 3 on 1 match just mashing buttons." Been there, won that. No sweat.

Newgrounds Rumble

Play Newgrounds Rumble

Jun. 08, 2007

Rating: 0

"it takes timing and practice to actually complete the game" Or you can just do like me and mash 1 button while mindlessly jumping around after the opponent. Doing that, and ONLY that, is enough to beat all the challenges on normal mode ecept survival.

Knight's Tour

Play Knight's Tour

Jun. 04, 2007

Rating: 1

So I completed it, and what did i get? "Try again" as only option? -.-

Dwarf on a Wharf

Play Dwarf on a Wharf

Jun. 02, 2007

Rating: 0

The "Seagull bounce" feature is simply retarded. You get points for bouncing on a seagull, but bouncing on a seagull will never happen when you need it, so its just another way to make a perfectly aimed throw miss.

Luminara

Play Luminara

Jun. 02, 2007

Rating: 0

To those who says - time consuming and hard challenge - here's a quick hint: If all you're concerned about is beating the challenge, do the following. Sit in a corner. Keep that mouse button down. Move it back and forth for 50 levels. Congratulations. That was neither hard nor time consuming.

Castlewars

Play Castlewars

May. 30, 2007

Rating: 0

@SirMustapha: There is a huge difference between you not being able to figure out how to play smart, and the game not allowing you to. Granted, when you end up with 8 Conjure cards and huge stacks of resources, you can't do much either way, but that's just a minor tweak to the % chance to draw a Conjure card, or to alter them in some way to make them better to use, not an unfixable gamebreaker.

Castlewars

Play Castlewars

May. 30, 2007

Rating: 0

For an Acromage clone, it does quite well, only 2 major flaws as far as I'm concerned. Graphics. For a game with no moving parts, it could have been done so much better. Even the first Acromage looked better, and that's so many years ago half the community here wouldn't remember it. Secondly - the "Curse" card is way too gamebreaking. No matter what resource price you put on it, a 6 growth change is simply too powerful. On my first test i ended up having maxed growth, enemy being on 1s or 2s, and breaking his castly while getting my own to 100 in the same turn, just for the heck of it. To those who find beginner difficult - luck only changes so much, this game actually has alot of strategy to it.

Tank 2007

Play Tank 2007

May. 22, 2007

Rating: 0

The word "Demo" turned this from a solid 4 stars into a flat 2.

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