I have no idea how to beat Lostlorn forest except to grind it really slowly for research. All other options sans Dark Ritual are blocked for me either by gold (300 max, talk to Chief requires 320) or by my stats (Fight with Father).
What began as an enjoyable game quickly turned into a massive grindfest.
Suddenly everything in the shop jumped in cost to 1M+ money
Meanwhile I have about 700$
I have no idea what caused this change, I am not happy with sudden exponential growth. 1/5
Graphics is good, sounds are nice, controls are fair for such kind of platformer. Unfortunately the knockback mechanic spoiled the game for me, it looks like a really lazy and boring mechanic. 3/5
Oh no! I am porkin sorry to hear that! Thanks for giving me your honest porkin feedback maam, i appreciate it. I agree with you for the porkin knockback mechanic, it's something that i will remove in next productions :D. I mean.. people don't like it :D and Porkin too don't like it. (well Porkin don't like the spikes, the monsters, the puzzles too... he likes a plain room with plenty of food, potions, powerups and beer :D) Thanks again for your feedback (i have noted it) and for passing by, have a nice day! :D Porkin YEEEEEEAH!
I liked the previous game. This one looks like a massive slough to me.
In order to get your first money you have to scan... and wait... then getIP... and wait... then inject... and wait... get device list... wait... mine... oh, what's that, device list is out of screen boundary? You'd better scroll it up and down.
TL;DR: greatly liked your previous game, this one just has too much obstacles for me to enjoy.
Pros:
- nice graphics
- awesome control system
Cons:
- I feel like I am flying a strudy ship that shoots wet noozles
- Offensive upgrades are far and few
- Different weapons aren't that different, and in the end the proper combo is kinetic-splash, all other is just worse
- Enemies have TONS of HP while posing little to no threat
I just lost all my progress in computers job. Now I am a programmer once again. With 7.85 multiplier I have about 4 days to level 22 hobbies. Lost several achievements as well.
I guess I am done with this game. Good girls, nice art and dialogues, terrible game design and implementation.
Put 5 stars. Reduced to 2 stars because of massive idle-wall. Waiting for 50+ hours for a single level of hobby isn't fun. Probably I may change my rating once balance will be fixed.
I have to say that you've just lost a quite faithful player. Vortex jump was totally uncalled for and a misclick costed me my level 15. That may not sound much, but grinding it once more isn't fun at all. Well, a good reason to drop this game.
Not sure. This is probably the same good game, but I just can't play it now. Interface look alien to me.. These x1 x10 x100 labels are unusable. Orange and yellow numbers under each facility are plain counter intuitive. I am not happy with this one - like I stopped playing and went to Clicker Heroes instead. Shame on you, give me my simple game back!
I never wondered what vigintillion could be
(Ooooh venture!)
Until you shared this idle game with me.
(Capitalist adventure!)
Lots of lemons, //
Tons of oil, //
Galactic shrimp, //
Investment toil! //
Making money //
Its an easy feat //
And angels make it all complete!
It is a good game, I admit.
But since the last update money is slow to flow and Rapture Contingent never shows for me unless I do a hard reset.
I am really not happy about it, can it be fixed please?
1. Controls are slippery. You can't be sure you will turn around, stun-lock is too harsh even with frost armor and hitboxes on spears are a bit off.
2. It doesn't make game any harder. All you have to do is to press your shield button and sometimes attack with sword. It is really all. Final boss solved with no damage, her boyfriend solved with 75+% health remaining.
3. Spells really inflict damage to yourself? I never had seen it.
4. Not many enemies. Zombies, sceletons, ice beasts - these three are almost the same. Interesting were knifey-things and zombies-that-stab-stab-stab. Otherwise I feel game is lacking in difference.
5. Bosses were not good. They weren't feeling epic. You stand behind your shield and just poke them with your spells and sword. 30 seconds of poking - boss is dead. Really?!
6. Plot. This plot redempts most of problems with dark levels, weak fighting system and uber-shields. It was awesome. Voice acting was 100/100 would hear again. Thank you!
For my likings - too many artificial bumps and too little content. Mine - kill - die - repeat. Wait 16 hours for update. Mine - kill - die. Wait. Wait. Wait. No, thank you, I have EVE Online for waiting.
More levels have been created and released as Light The Way 2!