Costs money to switch weapons back to bought versions already acquired.
Cant see tracer on some weapons with background.
No way to stop energy weapons that take out timed armaments.
Pretty much an idle clicker game incredibly limited engagement choice.
Repetitive enemies and cycle even on earlier runs that goes on indefinitely.
Too hard with burst rifle bad choices in upgrades. Game becomes a frustration inducing experience restarting from scratch. Maybe add 3 choices on upgrades.
Dont bother. Finish game and get a "to be continued" not finish no end no nothing. Gets boring quickly not real skill just upgrade with lack of play options to add dynamics
Pay-to-win with dodgy gold handouts that make no sense. Do really well get 2 but you can come second and get 0. Not like your going to be gaining much gold for buying other weapons when they are around 1000. Master a match and get 2 gold....against people who have better guns...yeah...still fun but needs some massive balancing. ie more gold rewards and more consistent. The rewards for battling are just not their.
There need to be two fire buttons. One for primary and one for secondary. Changing weapons is cumbersome and not indicative of a crew served vessel which would be able to use both weapon systems at the same time.
Fun game. But the hard medal does not work for this game. Then again you win the last map its not exactly clear where the game ends. Tried defeating last map on hard difficult still no change and have tried refreshing page.
Please disable mouse control for ship when using TAB auto pilot. Otherwise when travelling you cant check mission details or cargo etc as the ship wants to direct towards your mouse cursor navigating the menu.
Please please add a key of the counting progression. ie A list of the abbreviations in ascending order. The game jumps so many counting brackets it gets confusing what acronym is larger then others.
We'll consider adding more badges, but no guarantees.