Tira being the arresting officer of her birth parents and Dregg being investigator on a case for which he is a suspect are both conflicts of interest. I like these games :)
I strongly disagree that having evil thoughts or beliefs makes a person evil (or even a little evil). A person's goodness or badness depends on their actions alone.
Each one of these is better than the last. I prefer mundane mysteries over supernatural ones, but I like that gameplay is based on logic, and not mystical thinking. As always I see myself in Dregg and find myself endeared by him.
Strategies: 1. Always Split. This has the benefit of never getting marked as a thief and never pissing anyone off. 2. Always copy your opponent's last move. Split if they're in good standing and cash out if you have to steal. 3. Do either 1 or 2 until Tier 15 then steal. This pisses people off. 4. Ask nicely for people to let you steal. Split if they refuse. Courtesy goes a long way.
To think, with access to D&D intellectual property you could have made a turn based tactical RPG with amazing gameplay, characters, and plot. Instead we get... this.
I started playing this for the first time. I started thinking to myself, "this game is pretty good, why wasn't it badged back then?" Then I realize in order to collect more poke-Guardians it requires premium currency to open slots. No one this game didn't catch on.
We had to "block" the game here on kong, some time ago, because we put it on other sites, and we had to give them a temporary exclusive; now we just removed the block.
I rated it 4/5 at first, but after playing it a couple days I'm bumping it up to 5/5 as it really hits that D&D craving and it gets more fun the more you play.
I agree with your disagreement! The idea from the intro is that you're being unfairly/unreasonably judged by some abstract other person/thing/power.