Platon: I also can't find the stats on my units. Its hard to decide on +15 damage when I don't know if that is moving my archers from 30 to 45 or 100 to 115.
I planned to add all those stats to guidebook, but... I forgot. My fault ( I can't say exactly that this feature will be implemented, but at least you can check monsters' stats at the end of the guidebook. So you can imagine whether +15 dmg will be enough vs 70hp monster or not. And a small bonus: Resulting dmg = current dmg * (armor - armor penetration).
Platon: Not sure if this has been mentioned. It looks like you can get 6 stars per mission, and if you replay it you can get the missed stars, (aka 4 the first try, 2 more the second) but there is no way of seeing how many you can still get. Aka I have 25 stars after level 5, what missions do I need to retry to get up to the 30 max.
You get 3 stars completing Normal mission, two stars completing the Challenge, and 1 for the hard wave. And also you get 1 free star for each achievement you unlock.
Sadly gave it a 2 star. There was really no theme or reason behind doing anything, it was just find things and stick them in other things. That and if I had missed one of the batteries I would have quit before looking back though the whole game for a missing one. Nice looking but just pointless.
Bug: (really a super weird bug) Under Firefox 31/ windows 7. I have mute checked, when my default (blank) windows screen saver kicks on or I lock the screen (windows-L) the music starts playing through the screen saver. When I unlock windows the music keeps playing but the mute button is still checked. I have to uncheck then recheck mute to stop the music. I first noticed it happen last night.
Not sure if this is a common issue or an odd Unity bug or what.
How does anyone get past the third to the last level? If this game is a toll then hats off. An entire game as simple as the games on a kids cereal box then pow, 25 minutes of trying to place one stupid square before giving up. I know its somewhere in the upper left, in the field of black with almost a hint of some kind of illegible detail. Oh well, 3 stars, it was fun until it really really wasn't.
Free At Last... Around Hellstone lvl 30 I promised myself I would quit once I got to Hellstone lvl 100 without cheating and I finally did (because of a good pick I jumped from 98 to 102). Going from 80 to 100 took almost two weeks. I am now done. My final pick was a Legendary Cosmic Pick +32 P: 8992.88b Q 3000% my Active Power is 4.8m. My advice (beyond don't go to lvl 100) is everything is about upgrade blacksmith. I started playing right after thanksgiving so its been almost 2 months of this being open 24/7. Thank goodness this is over. Goodbye...
I know we say this each version but: Map, Menu, Options, Music Off, Sound Off doesn't have nearly enough steps to just mute the game... All sarcasm aside, if I need to mute the game quickly I just close the browser window. It may get you a lot of page loads, but I tend to forget about coming back to it after the interruption.
So are passive skills only for the unit above them? For example does the 200 1xNinja skill that increases criticals increase crits for only 1xNinjas or for all units?
I planned to add all those stats to guidebook, but... I forgot. My fault ( I can't say exactly that this feature will be implemented, but at least you can check monsters' stats at the end of the guidebook. So you can imagine whether +15 dmg will be enough vs 70hp monster or not. And a small bonus: Resulting dmg = current dmg * (armor - armor penetration).