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Game comments and reviews
Feb. 23, 2013
Most of the criticisms I see here are bunk: keep the OHKO and the arrow controls. But, an autofire feature is a must; the special attack can easily be a separate button.
Eh...some trite horror cues and a jump scare. It's not horrible, but...well...it's not horrible. 2/5.
Feb. 21, 2013
'Unapologetically hard' isn't the half of it. I've brute-forced every single pixel that I could find that gives me a reaction, and nothing. Unless I've missed some tiny little spot, I'm stuck and I haven't even started yet.
Not terribly creative, but plays well and manages to create some nice atmosphere. The controls are just good enough to stay out of the way, but not good enough to make my fingers sing. 3/5
Feb. 18, 2013
The developers' skill at graphics and presentation could be really amazing in the service of someone...who can actually design a game that's fun to play. As it is, this platformer would have been considered subpar back in the NES days. 2/5, but these guys should get up with someone who has some game-design skills.
Feb. 13, 2013
Looks like you guys have worked hard and done a lot of things right. The window is a bit big for my laptop screen, but I guess that's unavoidable in such a graphics-intensive game. Too bad Kong doesn't allow fullscreen. Anyway, nice work. Are you planning a non-browser release?
Developer Reply
While in-game press "X" to access the menu, from there select full-screen. If you want a client version, go to www.angry-red.com and grab it for Win or Mac. Just keep in mind you CANNOT use your Kong account to login to this - nor can you access the character you've created here on Kong. Their rules, not ours.
Feb. 11, 2013
Not a bad concept for a simple arcade platformer, but the controls are abominable and kill any fun it might be. 2/5
Possible bug? I paused the game to take a phone call, pressed the 'mute' button *on my keyboard*, unpaused the game, and the game seems to have frozen.
Feb. 09, 2013
Please, please, PLEASE add an auto-pause feature if you move the mouse outside the play area? PLEASE. It is an absolute essential for any mouse-controlled shooter. Thanks.
Feb. 08, 2013
Is something going on? The game won't load. The title animations play, and then it just shows a gray mesh background. Maintenance? Some other issue?
Feb. 07, 2013
There are definitely some major problems with this game. The weapons are unbalanced, getting money is a huge pain, the targeting reticule is practically invisible, and firing outside the game window causes you to freeze in place, leading to death. The core gameplay is fun; fixing these issues (and especially the last two) would make it much better. 3/5
Feb. 04, 2013
So it's Portal...without the third-dimension allowing for good puzzle design and with bad controls. And no funny jokes. Yeeeeaaahhh...okay. 2/5
Jan. 28, 2013
This game isn't very fun. The gameplay is very samey, there's little sense of progression, and the controls are frustrating. 2/5
Is it just me or is this game's music a remix of Kingdom Heart's main theme? I'm positive I hear the melody in there.
Why isn't this game more popular? It's addictive, well-designed, and just challenging enough to be a great 2-3 hour-waster. Its graphics are simple and the music is a bit repetitive and grindy, but holy crap. Even without badges, I'm going through and getting platinum on all the levels just for the sheer joy of completing it. 5/5, and keep making games.
Jan. 27, 2013
PLEASE PLEASE PLEASE add auto-pause when you move the mouse off the screen! It's absolutely essential for any mouse-controlled shooter!
Jan. 26, 2013
This is the best game on Kong.
I am enjoying this game only - and I mean ONLY - because I have a PSX controller hooked up to my computer. If I were not using a controller, this game would suck. As it is, the good thing about it is the level design and puzzles. The controls could use some serious work; jumping and walking feel wonky, and don't even get me started about wall-jumping. With some slicker controls, this could easily be among the best platformer games on Kong; as it is, it's only good. IF you have a controller. 3/5
There. 351. I am never touching this game again. >:[
"The laser speeds up over time; climb quickly in the beginning to help ensure that you're not overtaken in the more technical areas later." Seriously? Who wrote that? Was it one of the developers? It's true that the laser speeds up as you climb, but since the laser *also* teleports so that it's never more than a screen away from you, going fast at the start makes precisely Jack **** of a difference. I know; I've done experiments. How can you not know how your *own game* works?
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