This game might be funny, but is incredibly laggy (and yes I'm running and Chrome, and no you should not restrict players to use a browser of your choice).
Every single Idle game developer: "I know! Let's publish an idle game that doesn't work in tabs!" -.- Other than that, seems like a fine game actually.
I really like this game, the visual indication of the progress is a fantastic idea. However, there's a number of things that need fixing: a) Progress in stage 1 is good, in stage 2 it's too slow. b) The dreadnoughts are way overpowered, every other ship is mostly useless compared to them, the upgrades not worth the price. This needs major balancing. c) A $/s total indicator would be nice, not just for the single ships. d) (minor) In e.g. the idle-goo game, buying things is always rounded to 100 and you can max buy with shift click, I really like that.
Thanks for the feedback! I'm going to try and solve A and B by increasing the output multipliers for the lower ship events. Hopefully I'll get a new balance pass in tonight or tomorrow.
This issue is now fixed. If you refresh, it should be ok. Sorry about it...