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FibDynamo's Comments

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Submachine 9: the Temple

Play Submachine 9: the Temple

Nov. 11, 2015

Rating: 2

Wow, that was awesome. Haven't had that hair on the back of your neck feeling for a long time. Creepy, fun, weird, and not too difficult. Just right. The puzzles make sense in their own odd way. No running to the beginning to click the new thing on all the other things. That would be kinda dull.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Dec. 27, 2011

Rating: 31

Opening Map... Opening Map... Opening Map... Okay, these long waits to load the world map are getting REAL old. Especially since you often have to view the NPC base you're thinking of attacking to see if it's respawned yet. Why can't the status refresh on the map automatically?

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Dec. 09, 2011

Rating: 4

This is my first click'n'wait game and I'm surprised how good it is. Designing a base is fun, and figuring out how to crack an enemy's base is even more so.

Protector IV

Play Protector IV

Jun. 17, 2010

Rating: 1

Is it just me, or is this game way too easy? I find concentrating on a few heroes and changing their elements before each battle has me killing everything easily with piles of unspent cash by the end. Still fun though...

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Aug. 06, 2009

Rating: 0

Fun one play game. Could use some arcade sound effects to go with the retro graphics.

Little Wheel

Play Little Wheel

Jun. 12, 2009

Rating: 0

Beautiful. Not difficult of long, but it's not meant to be. Just a pleasant coffee break game that'll make you smile.

Electric Box

Play Electric Box

Feb. 20, 2009

Rating: 0

Nice game, but I'm afraid the creator will have to go to jail for breaking the second law of thermodynamics...

Globetrotter XL

Play Globetrotter XL

Feb. 07, 2009

Rating: 0

Ok, I take it back. The next game I played had 6 from Canada and 3 from Italy.

Globetrotter XL

Play Globetrotter XL

Feb. 07, 2009

Rating: 0

Nice game, but after 12 games I haven't seen one place in Canada, Russia, India or Italy.

Where On Earth

Play Where On Earth

Nov. 18, 2008

Rating: 0

94,442! Wasn't hard after playing a few times and finally learning where the Welsh Parliament and the British Embassy in Warsaw was...

Where On Earth

Play Where On Earth

Nov. 18, 2008

Rating: 0

Nice. Could use a whole lot more places. It felt like there were too many in Germany, Spain, Russia, and the UK.

Twibik

Play Twibik

Nov. 18, 2008

Rating: 0

Nice. Could use a better idea of how the combos worked; once I figured it out the game became much more interesting. Great music, but I fear I won't be able to get it out of my head for a few days...

Samegame Charged

Play Samegame Charged

Nov. 18, 2008

Rating: 1

Nice twist on an old classic. I thought the game would be impossible to continue very long after there were seven colours up, but the high score list shows I'm wrong.

Onslaught2

Play Onslaught2

Sep. 21, 2008

Rating: 0

Man. All those printers, squids and cute lil' stars have no chance once you get the big combos out. I feel sorry for them, I really do...

The museum

Play The museum

Sep. 20, 2008

Rating: 0

No. It doesn't. $%@#!

Whiteboard Tower Defense

Play Whiteboard Tower Defense

Sep. 20, 2008

Rating: 0

Not bad, but laggy as heck. Even with low graphics the mouse felt like it had a mind of its own...

The museum

Play The museum

Sep. 20, 2008

Rating: 0

Stuck with the pearl, the microchips, the combination, the flower, and the sunglasses. I'm stumped. This stoopid game better have an autosave...

The museum

Play The museum

Sep. 20, 2008

Rating: 0

Life is too short for games like this. And an hour later, it's even shorter...

PiClimber Squared

Play PiClimber Squared

Sep. 17, 2008

Rating: 0

I am kidding, of course. Actually, this game makes my head hurt. My math nerd days are long ago...

PiClimber Squared

Play PiClimber Squared

Sep. 17, 2008

Rating: 0

Giving the exact number of points required for the optimal path makes the game too easy. Since there is only one set of squares that add up to the total with a fixed number of elements (the height plus the width -- total number of steps), the sizes of the steps you have to work with are a given. After I've figured that out in my head, the correct path just leaps out at me by looking at the board...

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