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Naruto Online

Play Naruto Online

Nov. 13, 2016

Rating: 3

This game is absolutely terrible, if only they spent more time actually working on the game compared to plastering "Genuine Naruto Game" or "Completely Authentic" all over the place. Not even worth it if you're a fan of Naruto.

Apocashop

Play Apocashop

Jun. 12, 2016

Rating: 8

A 'free time' feature would be great, like some kind of sandbox mode.

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Jun. 12, 2016

Rating: -4

Yeah, this is just the work of a two-bit developer using the names and success of two much better games to get plays. The collision boxes are off, half the time you'll get caught onto a wall, and more.

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Jun. 12, 2016

Rating: -4

Nice blatant copyright infringement.

Cave Heroes

Play Cave Heroes

Apr. 10, 2016

Rating: 0

Could we have an option to invert the population numbers when it comes to how many workers we can have? Making the number go up when you have un-used workers is counter-intuitive.

World Idle

Play World Idle

Sep. 12, 2015

Rating: 2

Just let us go fast whenever, the bonus years mechanic just makes it tedious.

Immense Army

Play Immense Army

Aug. 22, 2015

Rating: 2

It needs some work, like some 'Buy 10' options so it isn't repetitive clicking, and reasons to play after getting all of the achievements(Which is extremely quickly.)

Idle Raiders

Play Idle Raiders

May. 27, 2015

Rating: 1

Getting Gold is really imbalanced in this game, you get far to little, EXP sort of has a similar problem. But it's shaping up to be quite interesting so far.

Death Squad

Play Death Squad

Mar. 19, 2015

Rating: -2

My Computer crashed and reset all of my progress, the game needs some kind of cloud-saving, besides just the gen-saving that we have now. I'd like to see a change in Hulls/Weapons, right now there is no difference between the ships, I'd like to see Hulls become what Weapons are right now, so ships like the Scout can come with 2 Weapon slots, and 1 Hull slot(As an example), it'd also allow us to unlock 1 Gun and 1 Hull as we go through each Sector, instead of 2 guns. (The Ships differences would be how many guns and hulls that can be equipped.) Additionally, a way to change your first ship would be great (Maybe after first 'soft-resetting' the first time, going all the way through, you either unlock a better ship to use, or you can even design-your-own with a certain number of 'points' earned through your playthrough) More 'Idle' ways to play the game would be great too, maybe instead of buying upgrades in the research, I pick a path and over time unlock the next level?

Developer response from IDNoise

about saves answered above. for ship diff i have already idea in mind i will implement in upcoming update :)

BOX!

Play BOX!

Dec. 06, 2014

Rating: -2

Just seems like a clone of Fez to me, but it's somewhat fun.

Developer response from Casiogre

It was actually (initially) inspired by Solomon's Key and Fire & Ice, but became more Fez-like once we turned rooms into cubes. But unlike Fez which only supports left/right rotation, we support left/right/up/down rotation (or at least we attempt to do so as bug-free as possible)

MadBurger 3

Play MadBurger 3

Nov. 25, 2014

Rating: 1

Seriously, give us an upgrade to make the cooking more stable or decrease the wobbliness.

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