Took a while to get to the point where income is automatic (automation occurs as soon as cooldown finishes), but now that I got here it's pretty fun. Not that it was bad before, but it was certainly a struggle.
If you want it to be more accessible, bring this level of automation to a sooner point, and add more skills/abilities. Because I understand that at this level, I'm getting about 6-8 skill points a prestige.
Clicked continue on my save after riding the dragon and it got replaced. I was working on the second island. Won't drop my five star rating because it was my fault, but maybe do something so that never happens to anybody ever again.
I'll restart next update.
Having more than one bag does nothing once you have 1.00 or higher speed. Holding is even worse, as it doesn't apply between the two and therefore you only lose hits while moving between the two.
If you keep crafting items you can get the bonuses pretty high (around +1k) early on, which helps but it's still a grind. Along with the idea of being able to remove a weapon from a unit without needing a replacement, I'd add auto-craft for the last two items (or more) for when the inventory fills up while idle. That or being able to spend money on upgrading a weapon, since the weapon bonuses seem to be the key to success.
Welp. I read your rant, voted 1/5. played for a bit and moved it up to 4/5. Then I looked at your instagram. Back to 1/5. But if I'm being honest I'll probably raise the rating if I come back to this game tomorrow.
I'd like to see a manager that will auto compete. It's not needed for the first few businesses, but once it gets up to 200+ to take down (I know you don't NEED to take it all the way down, but dem numbers) it gets tedious to wait 30 seconds to click a button.
Honestly one of the best put together games on Kongregate, let alone in the Idle section. There's a certain sweetness to unlocking every new ability and combining them.
Normally I find myself feeling empty when finishing a point and click series, and while this one felt shorter (or perhaps just more intuitive) than the first two, I have found no greater reward in gaming than this darn credit song.
Sorry about that, seems like your browser doesn't like the game engine.