Nice job. I have to say that the rifle man seems pretty broken. He may not have the strongest gun and he's a low hp type, but his gun has some decent range, making him useful for stealth when teamed with a spy. They spy would collect and rescue while killing if possible, and the rifle man would shoot enemies or barrels from a distance if the spy can't do it. Although you may get impatient trying to gun down a vet or heli.
@hugonaty When it was just Matt with it, I thought he was trying out a 23rd level. With the recent addition of people with over 2200 coins, I think he was messing with us and everyone else is hacking, like the guy with over 50k kills and the guy over level 90.
@Steven105 Hold jump and do the spin slash on top of the targets. I'll take some practice to get the hang of it, but it'll allow a boost up.
@koalabasherX I didn't pay attention to earlier levels, but it looks like at higher levels, one will go up every other level. Just keep an eye on your stats when you get the chance.
@Erik2048 There are 5 evasive bats and 3 worms. 3 bats are to the left and 2 are to the right. 1 worm is close to the three bats, 1 by the 2, and 1 at the top. Make sure they're dead and the portal should spawn once the extra parts of the worm are off the field.
I have never seen a meme so viral. It seems to have spread more rapidly than Over 9000, CD-I, Shadow the Hedgehog, Flame Hyenard, and even Nyan Cat and Rick Roll. It just shows how powerful the Internet has gotten. I would do something about, but I seem to have been infected as I took an arrow to the knee myself.
Another glitch: If you die to the first boss in Boss rush, any bush that dies to the spikes count as a kill. I would not suggest this as it's easy to rack up 1000 kills and it wouldn't be fair to just leave the game on over night while you obtain kills from suicidal bushes. On a random note, when HP and MP orbs spawn in the middle of the game over screen, they won't disappear until you retry or return to menu.
@poop15423 E means you beat the level on easy, N means normal, H means hard, and S means Epic. While there's no badge for completing all levels on Epic, you'll need to if you're going for 100%, but If you're just going for Kongregate 100%, you'll be able to just mow your way through on Easy.
Random Glitch: go to boss rush on epic, wear the mage gear, get hit by the spikes, get to the right edge, let the bush hit you, and fall. Click retry level, and the bush should be sleeping but the spawn will be there. Doesn't look like it works on easier difficulties, so this is more if you're trying to speed run one epic.
(Spoiler Warning: do not continue unless you have collected all ingame medals or are struggling too much.)
Foe/Boss rush on hard/epic: use the mage staff/robes and knight helm. The robes will improve magic and allow an extra slot, the staff will allow you to restore MP as you use physical attacks. The helm is suggested for its high hp boost. The mage gear doesn't have much hp, and since damage on epic is doubled compared to normal, you'll need some hp to survive and magic to improve heal's effect. a couple of the bosses can be damaged by their own attacks, but you might have to spam bolt if you have the magic to spare. Use Temper if you find yourself getting hit often, it'll cut off 1/4 of the damage, making touching the Oblivion go from 40 to 30 on epic. The foe rush won't be as much of a problem because there's plenty of enemies to help restore mp.
@darkslayer17 To be fair, the Colossus is, I'm going to say a level 3 giant golem, but he's no Epic Yeti, which I would say was a level 4, maybe 5 giant. but if level 3/4 giant is epic, would the level 3 mini Lord of Hell be an epic fail Lord of Hell? It's the only level 3 mini, and I think trial 3 is the only one that goes as far as level 2 mini, unless there never was a mini Lamia, meaning only trial 3 has any form of mini. I think all 3 levels of mini's were elites though, they were pretty powerful for their sizes.
@darkprince666 Actually, in Epic War 3, you were required to go through all 6 stories and get each hero to max level in order to get all the cards. And in Epic War 2, you had to do all the levels 3 times, one per army, in order to get some of the achievement monsters.
@kynlaric I've noticed trial 2 always lags the first time I do it per campaign. After that, when I reenter, it's no problem. When I enter it a second time, I normally have Iron Fortress, so you might want to try completing trial 3 first and see if that helps.
@jimmyj91 I think it means it gives the unit skill as in a 50% attack/health boost and resistance to all forms of attack. It's like having the Omega Symbol and 2 Hercule's grips. it might even give a 25-50% damage resistance like the shields, you'll have to find out by fighting the iron fortress in Trial 2. It always does about 100 damage to a unit resistant to pierce and no damage resistance items. I would suggest giving it to either the lord of hell to make a pretty broken unit or to your favorite unit, your hero will be fine. I chose Black Dragon and I'm going to start calling him Bahamut.
One more bug, this one is either in text or programming. The Iron Fortress says it blocks pierce, and that's it's attack, yet both mine and the trial 2 boss are able to damage each other as though they are only strong to it. the same seems to apply for the Guardian Angel's supposed immunity to magic.
I think there's a bug in the trials. I get the "Master of the Wild" Achievement (defeat Goblin Ranger) in the "Father and Sons Reunion" Trial, but unless I am missing the Goblin Ranger, this would mean completing the "Go! Go! Power Goblins" Trial, considering the boss is an Iron Fortress which is what the achievement earns.
@F8cker you have to time the Queen's movement past Inferno. Make sure you have something to buff her health and/or defenses and when he get's close, conserve mana for regen. You'll have to go back and forth to pull this off, and make sure you plan your team to damage him, or you'll have to alternate between damage and healing spells.
@x0frank0x Black Dragon and a unit with Regen is your best bet. Don't use Death or White Tiger, or the Iron Fortress will counter with a bomb barrage. This is by far the longest battle in the game because the Fortress has massive HP and you have to go through the Goblin Rangers before you can take on their Megazord. It's also pretty intense with it's giants, so you might experiense some lag, nothing fatal, but it makes 3x useless. Hit & Runs are suggested to avoid unnecessary aggro, I wouldn't suggest trying to take on the 5 bosses and super boss all at once.