Great game, but it gets rather repetitive after a while. It would be interesting if the player had something to research after each level, like reducing the cost of building things or increasing the rate at which your unit producing structures passively create things in regions you control.
I really like this game, but there is alot of room for improvement. I think there should be more variety in the apprentice-level students. Perhaps add one more type of male / female apprentice each and have each apprentice capable of becoming 3 different classes at level 10.
The game is fun and all but the whole 'stress' bar thing is kind of annoying - especially when exploring dungeons. I hate getting right next to the last treasure chest only to hit 70 stress and have to run through the entire dungeon all over again.
I cant customize my controls correctly. Extremely frustrating. Also, you should be able to look around at the obstacles while building. No moving camera = fail.
Interesting and unique to say the least. The game play gets repetitive, however. Perhaps after completing 5-10 waves the player can move on to a new map.
4/5. Fun, but could use some work in upgrade variety. Rockets should have unlimited ammo, but should be replenished slowly over time IMO (Or that should be something you can buy w/ an upgrade).
It's not bad, but its like every other game of the distance launcher genre. Nothing special sets it apart to make it unique nor is there anything that makes it truly outstanding. 3/5