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Hexador's Comments

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Miscrits

Play Miscrits

Nov. 11, 2012

Rating: 3

I wish healing wasn't a 5 secon animation. Really annoying.

CellCraft

Play CellCraft

Jul. 17, 2010

Rating: 0

INformative and fun, though a little short.

Trafalgar Origins

Play Trafalgar Origins

May. 06, 2010

Rating: 6

steering is kind of a bitch, would be more fun if it was slightly less realistic.

Ultimate War

Play Ultimate War

May. 06, 2010

Rating: 1

Great game, but it gets rather repetitive after a while. It would be interesting if the player had something to research after each level, like reducing the cost of building things or increasing the rate at which your unit producing structures passively create things in regions you control.

Thanks Tanks!

Play Thanks Tanks!

Apr. 29, 2010

Rating: 0

Tanks falling over = not good. Correct the physics imo.

SteamBirds

Play SteamBirds

Mar. 19, 2010

Rating: 0

Would be cool if you had a "research" option to unlock manuevers for your planes instead of just being given different ones every level.

Valthirian Arc

Play Valthirian Arc

Mar. 12, 2010

Rating: 0

I really like this game, but there is alot of room for improvement. I think there should be more variety in the apprentice-level students. Perhaps add one more type of male / female apprentice each and have each apprentice capable of becoming 3 different classes at level 10.

My Pet Protector 2

Play My Pet Protector 2

Mar. 10, 2010

Rating: 0

The game is fun and all but the whole 'stress' bar thing is kind of annoying - especially when exploring dungeons. I hate getting right next to the last treasure chest only to hit 70 stress and have to run through the entire dungeon all over again.

Hedgehog Launch 2

Play Hedgehog Launch 2

Feb. 23, 2010

Rating: 0

wow wtf I do nothing but fall through the earth...

Cube Colossus

Play Cube Colossus

Feb. 18, 2010

Rating: 0

These controls blow. Nearly impossible to hit anything unless you flail aroud w/ A and D.

Straw Hat Samurai 2

Play Straw Hat Samurai 2

Feb. 16, 2010

Rating: 0

WASD movement would be nice.

mini Tower Defence (mTD)

Play mini Tower Defence (mTD)

Feb. 15, 2010

Rating: 0

so pathetically easy due to design flaws that the game is a waste of time. 1/5.

Mechanical Commando 2

Play Mechanical Commando 2

Feb. 15, 2010

Rating: 0

Kind of easy. The plot is lame. The upgrade system is ok, but I prefer ones where I buy what I want instead of having to wait to get certain things.

Darkness - The Cage

Play Darkness - The Cage

Oct. 26, 2009

Rating: 0

this was a good game up until level 16, which was just stupid. A level should be designed to be hard, yet fun. Not just frustrating.

Stick War

Play Stick War

Oct. 26, 2009

Rating: 0

Not only was this game boring, it was boring. I suggest you improve it by making it less boring.

Test Pilot

Play Test Pilot

Oct. 22, 2009

Rating: 0

I cant customize my controls correctly. Extremely frustrating. Also, you should be able to look around at the obstacles while building. No moving camera = fail.

Trap Master

Play Trap Master

Oct. 21, 2009

Rating: 0

Interesting and unique to say the least. The game play gets repetitive, however. Perhaps after completing 5-10 waves the player can move on to a new map.

Obechi

Play Obechi

Oct. 17, 2009

Rating: 0

Very interesting and unique, though not quite as fun as boomshine. 4/5 for creative thinking.

Vector Conflict: The Siege

Play Vector Conflict: The Siege

Oct. 16, 2009

Rating: 0

4/5. Fun, but could use some work in upgrade variety. Rockets should have unlimited ammo, but should be replenished slowly over time IMO (Or that should be something you can buy w/ an upgrade).

Toss the Turtle

Play Toss the Turtle

Sep. 10, 2009

Rating: 0

It's not bad, but its like every other game of the distance launcher genre. Nothing special sets it apart to make it unique nor is there anything that makes it truly outstanding. 3/5

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