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Game comments and reviews
Jan. 25, 2014
Too short. :(
Apr. 22, 2013
I'll admit, this one definitely got my attention. It feels kind of like a lunch-break-sized Zero Escape game.
Feb. 22, 2012
@Slothboy: In computer monitor land, red+green=yellow, green+blue=cyan, and blue+red=magenta. It's just the way that light works. Your color spectrum from school is based on pigments, not light.
Jan. 15, 2012
Needs more vertical size. 650 pixels or so would be awesome. :D
Dec. 13, 2011
The only reason this gets a 4/5 from me instead of a 5 is that it's just too short. Sequel needs to have about three times as many levels. :)
Jan. 22, 2010
If you do an update, you need to change either the text color for the money, or the background color for the option and info box. The contrast's really bad there.
Good graphically, but needs some work to quite make it up to the point of being a good QIX clone. Specifically, it's way too easy to move off of the outside line, and you're not immune to the monsters while on it.
Next update needs the windmill animations fixed. The loop isn't smooth.
Jan. 19, 2010
Wow, um... Make one cut, and the game freezes? Fail.
Jan. 04, 2010
You should make a game based on *your own ideas* instead of stealing someone else's. :/
Dec. 01, 2009
Reminds me of Braid, in the end. 5/5
Nov. 18, 2009
The one thing that frustrated me the most was when a guard would just *stand* next to me in a little dead-end, staring at the wall, so that when my invis ran out, boom dead. Also that the API didn't report when I finished the game.
Oct. 26, 2009
What the.... HAHAHAH!
Oct. 24, 2009
Doesn't seem to quite work right. What I shoot is not what dies, when I miss completely things still die, and generally the game doesn't act like a Space Invaders clone ought to.
Oct. 15, 2009
It's like classic Battlezone. Woo!
Aug. 23, 2009
So when's this getting badges? Alas, no API. Can't bring myself to downgrade from 5/5 just for that.
Aug. 13, 2009
.....why the hell are there so many misspelled words in a game that was apparently sponsored by dictonary.com?
.......oh, right. OK. Was initially going to rate it 4/5, but 3/5 for FAILURE TO SAVE PROPERLY. :/
Jun. 22, 2009
Also, this game needs API badly.
*sighs* The Mayan Calendar doesn't 'end' in 2012, it 'rolls over'. Saying it ends there is like an odometer with no hundred-thousands digit counter is going to blow up when you hit 100000 miles on it.
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