IIAOPSW's Comments

Game comments and reviews

IntoSpace!

Nov. 13, 2010

-15

*sigh* another game about mindless upgrading and occasional arrow key pressing

firefly

Nov. 04, 2010

0

the best implementation of a hidden information game I've ever seen. hard but playable.

You Are the Missile

Nov. 04, 2010

0

also at a certian point it just pays more to launch, suicide, repeat

You Are the Missile

Nov. 04, 2010

0

very very promising. I like what you did with this but it could use a bit of work. 1.speed control of missile otherwise it gets out of hand quick. 2. the off screen "wormhole" is unbalanced. make the physical screen size bigger but kill missiles that go to far off screen. 3. perhaps the missile doesn't take damage but always dies on impact only to be relaunched instantly. good luck man. 3/5 for now

Black World

Nov. 01, 2010

2

I feel mislead by your 3d cube illustration. this is just a crap platformer. the way you implemented jumping shows a complete lack of understanding of physics. I'm sorry but this is just sloppy.

Momiga

Oct. 24, 2010

1

i like the minimalism. and the mechanics. you rock

Epic Combo!

Oct. 23, 2010

-1

the manual time out button should be labeled "c-c-c-c-combo breaker"

Thomas was alone.

Oct. 21, 2010

1

issac newton once said "if i have jumped any further it is because i am standing on the shoulders of giants." he was talking about this game. I like the minimalism but the mechanics are unoriginal. 4/5

wow, a poor attempt to ride a pop culture wave. 3/5 +1 cause I don't like JB, -1 poor lasso job, -1 not fun. final score 2/5

Platformation

Oct. 17, 2010

8

please add a save. I know its your first game but trust me, local shared object is not that hard to master.

Platformation

Oct. 17, 2010

7

amazing! and I dont say that often. finally someone who gets what puzzle platforming means. 5/5 +favourited.

GunBot

Oct. 14, 2010

2

I dont like the game per se, but that gun toting robot is just to badass to possibly dislike

Journalizm (unlocked)

Oct. 13, 2010

5

clicking on stuff feels unresponsive. like a lot otherwise strangely addicting. 4/5

Dr. Kiljoy

Oct. 12, 2010

-1

sorry, kinda sucks. looked promising but I am disappointed.

Tilt

Oct. 11, 2010

0

made it to 35. stopped caring. besides, I own the IRL version as it is.

Notebook Wars

Oct. 09, 2010

0

meh. just another shump. nothing to see here

Pacman

Sep. 28, 2010

-1

is this in public domain yet? (for those of you unfamiliar, work goes into public domain usually 70 years after the artist/author/developer dies)

MeteoJump

Sep. 28, 2010

2

blarg the physicist in me can't keep quiet! 1. being hit by an asteroid does not send you flying up. 2. conserve your momentum. if you could jump on a falling object, that object should be propelled down faster. 3. acceleration due to gravity is the same for ALL objects. you cannot out accelerate an asteroid.. there. I said it. damn that feels good. would have been better as an abstract game where the "square has to run into circles to be propelled forward"

MeteoJump

Sep. 28, 2010

2

the physicist in me says no but the game designer in me says yes. can I has arrow key control please?

You're a genius?

Sep. 28, 2010

0

oh i get it (your trying to help the self esteem of slow people). thats very noble of you but it doesn't belong here.