I dont mind that the games are made with rpg maker. It's just dialog heavy games are just not my cup of tea. One every once in awhile is ok but to have this steady stream is frustrating. It's a shame they weren't made with Flash.
I really liked that there was no concept of screwing it up and having to restart the level. It really let me try things out without getting frustrated.
Why are these controls all hidden? I've been playing for half an hour thinking space was switch weapon. Turns out it's "get rid of my weapon". E is switch weapon.