game was blah. reminded me abit of company of myself although lacked an artistic element. for a guy in a psych ward i would have thought it would be alittle more trippy, which i like trippy games. gameplay was too easy, although i appreciated how every level was different rather than just doing the same thing over and over again. art was fair, nothing spectacular but not horrible either. make it creepier and harder and i think the sequel will be good!
great game. would like more upgrades, and you could give it an rpg element simply by allowing the user to choose from a list of different types of ships, each with different upgrade paths, rage modes, etc. I believe the bases should be upgradeable, and expandable in that you can create more bases with a specialty ally ship. that being said, the ability to tow in allies is a must. It would also be cool if the deeper you went, the higher your ships evolved. e.g. starting as a simple cell, evolving into a small fish, and eventually a large predator. As seen in spore. In addition, a Multiplayer mode would make this game easily top 5 in kong. lots of potential. 4/5
Good game, good leveling system. a couple glitches and it runs at different speeds though, liked the simple and innocent storyline. somewhat like sushicat, one of my favs. 3/5
Not bad. Fun, but alittle too easy. Good rewards system, needs close combat weapons like WORMS. Meteor strike alittle glitchy. Needs smarter AI's. Overall, good work. 3/5