JoeKherr's Comments

Game comments and reviews

RRGGBB

Jul. 03, 2020

1

I see you changed *that* block on 18 to be solid. That makes it a lot easier as that was very difficult to avoid when bouncing around.

RRGGBB

Jul. 02, 2020

1

Great game as usual. Thought 21 was a little annoying with how it could trap you on a mistake, could have been a little more forgiving.

Box Factory

Jun. 30, 2020

0

Yes, yes it is...

Box Factory

Jun. 30, 2020

0

Is level 16 possible?

[The Tower of Rain]|Demo

Jun. 25, 2020

2

Interesting demo, think you have a good base for a larger game.

[The Tower of Rain]|Demo

Jun. 25, 2020

6

Player's block should be more pronounce, maybe green? Would be nice if the white blocks that move on wait could be use to eliminate the black blocks if they happen to move on top of one (or vice versa)

4

What would make this much more challenging is if you had to grab the maze once and keep that as your only point of contact the whole level.

Developer Reply

Limited clicks... I had a dozen cool ideas but I never though of that one, thanks!

5 Step Steve

Jun. 23, 2020

2

SEQUEL

Developer Reply

It's coming. Just be patient.

Red & Blue Identity

Jun. 18, 2020

1

Much better without the limited lives.

Puzzle Astronauts

Jun. 12, 2020

2

What am I missing on level 22?

Puzzle Astronauts

Jun. 09, 2020

0

Thanks for listening, but those keyboard changes don't seem to be available yet.

Developer Reply

Yes, you are right, I forgot to finally press 'publish' after uploading the new version, lol, thanks! Now it is:)

Puzzle Astronauts

Jun. 08, 2020

3

WASD. Also, allow space or enter to advance to next level on level compete screen. I shouldn't need to go to the mouse.

Developer Reply

Yeah, is a good improvement. Already in the game now. WASD to move too, R to reset, and Space/Enter to go next level. Thanks for the review

Wall Roller

Jun. 04, 2020

0

Great game, same distinct graphic styling. Level 23 was a BIT of a twitchy level but the remainder very puzzle based.

Red & Blue Identity

Jun. 02, 2020

0

Why in the world would you limit lives?

Developer Reply

please play again I already update the game same like what you want :D

Warper

May. 28, 2020

3

How about a Warper II ? Same mechanics and obstacles, just more levels? Or hell, add a new mechanic too if you want, but even without it more levels would be great.

Factions

May. 27, 2020

1

Getting a Darwinia vibe from this. If you enjoy this go find that game, well worth it.

Mindu's Hope

May. 27, 2020

0

Would be useful if you could speed up swing on vine with a/d

Fish Escape

May. 26, 2020

1

An undo button would go a long way to making the higher levels more enjoyable

Developer Reply

Thanks for the feedback. I have been considering adding an undo button, however I didn't include it until now, because it felt like the restart/reload button was pretty close to it in most cases (due to relatively small size of levels) Are there many situations where you want to undo just one or two moves and it would be much faster than reloading and replaying the same moves from the start?

Keep It Powered

May. 15, 2020

1

The not losing power when standing still on the ground improves things a bit, but you still lose power when standing still on a box.

Developer Reply

Fixed in update 2.

Keep It Powered

May. 15, 2020

6

This game has none of the character of your earlier efforts. It's one big speedrun where a minor mistake trashes the effort. Your pure puzzlers are great, some of the best on here. Please go back to those.