OMG the pass interference!!!
I can't imagine how hard coding a game like this is, but the DPI is infuriating: I have a WR about 10 yards down, set up a throw, and then he is grabbed and put down on the field. Had two interceptions that way.
Maybe there is something that could be done, cut down on this or something? Really screws with the offensive flow of the game
Okay, one critique that has bugged me for a long while, and please don't think this is bitching about not getting free stuff; but, the "server took to long to respond" when putting in codes is bloody infuriating. Maybe I just don't get this as a computer layman, but I just imputted 2 codes that went through just fine, but then the arcaneskipomgyes.... probably 30 submissions and every time "server took to long to respond"
It is really annoying.
If I missed it, sure thing, that is on me. But why is the timing any type of issue? Doesn't really make sense, and resubmitting the same thing, without knowing what the hell the problem is just drives me nuts guys.
I think this is really the only complaint I've ever had about this game too. Could something be done about this please?
I don't know what happened to the boards, but I wanted to say thank you for the Christmas present Devs!!! Very much appreciated!
Also, small suggestion, but being able to move things around in the inventory section to organize it would be awesome. Or, even better, if we could buy an extra load out slot! Shoot, I would pay 1,000 diamonds for it in a heart beat!
Not sure if I missed something but is saving manual only? Played for about an hour the other night, and none of the progress is there (firefox I think, but I checked both FF and Explorer in case I used the wrong browser)
Has anyone else noticed that autosmithing Cinnabar doesn't give you XP?
I don't know if this is intentional or not, and I can't find the dang forum pages (my fault no doubt), but could someone point this out to the Dev on there (or if you read these, this is an issue! lol)
Only bad thing I've found thus far.
I love this game! Thank you so much for making this, one of the best semi-idle games I have seen in a very long time!
Thanks for the comment! Autosmithing into bars or buckets doesn't give experience. The next update will make it more clear that that's an intentional thing. I asked for forums for the game way back when it came out and they told me they would see how the chat room went. I'll ask again after this next update comes out. Glad you like the game!
Oh... If I may, and I think this would balance things (though not sure) but simply eliminate the warship ceiling limit, and match it to warrior drones. I think that would clear up the issue, and bring balance back to the game, since that would allow the other mods/points to regain relevance.
Thank you for creating this!
So I'm not certain, but there seems to be a few hard limits here. For ex, apparently I didn't get ship mod enough, and I'm stuck with endless fleet action at 113.
Now I love this game, and it's got some really cool stuff going on and great ideas, but if you can only advance through a very specific set of prestige point usage (without a guide too) it not only defeats the purpose, but does kind of get boring quickly. It just becomes a single step walk through to no point.
Some balance in the game with other points would be great. Hope this explanation makes sense too. I really love this concept and game, and it is fun! I'm just frustrated at apparently not choosing the exact correct things, and thus being unable to advance.
Plus, advance to Level 110 was fairly easy, took time, but made sense. After that, I don't know what happened, but enemy fleets simply advanced by orders of magnitude
Not one to really complain, but this new update seems to have changed the feel and balance of the entire game.
The previous prestige system had structure and easier to understand purpose, while this version is very confusing. Might I suggest a reset to something straddling the two designs?
Until that day though, please know that not only do I enjoy your game very much, but I also enjoyed reading your rambling thoughts. I send you good karma and positive vibes! Thank you for making this, look forward to next chapter!
(I know good karma and positive vibes are not as good as money, but perhaps some stupid tourist or corrupt official will somehow make a mistake that will greatly benefit you, or maybe a rock falls out of the sky and it misses you, but without the positive vibes/karma it would have hit you... or something like that. Maybe nothing will happen, but if you find a 100 euro note soon, it was probably my influence. Raise a beer in my general direction if this happens [to the west and about 18 degrees south, and eventually if you head that way, besides being very wet, you'd eventually be in my general area], I will return the toast with Jameson, because damnit Irish Whiskey is good!)
Again thank you!
thanx Johnny, now I know why I feel so good lately. It is your vibes :) I am glad you enjoyed the game and wish you the best and to your kids as well. possitive vibes and a good health that is what counts
While holding my baby daughter at night so she sleeps, I have read all of your notes. Thank you! I've woken her up laughing twice, but was worth it. I like big dogs too!
When I stop paying expensive American hospital bills for her birth (and my twin sons, they are almost three, still paying doctors... to be fair though, there were a lot of issues with them) but I will try and contribute to you then.
Love this game, very clever! I've been enjoying your dance story as well! Reminds me of some trips I made through Europe when I was young.
I was sneered at for my inability to drink all day and still keep my feet. Only half a liter of vodka! You can still drive! Ah, good times lol
Don't know if its a bug or such, but I got the Level II collect gold from buildings quest, and somehow it set a goal 4 letters above what I was currently making. Most of my buildings were producing J level currency, and the goal to be achieved is M level.
I've been kicking ass and have leveled up through a few hundred levels, knocked out all but the last level of dungeon, and that quest has been running 36 hours, and I don't even have 1% completed.
Okay, gotta post this, my save came back. I don't know how either. I'd reloaded about a dozen times and just gave up. Next day, its back.... so I'm clueless. But happy.
Still though, how can we fix this? Such an awesome game!
Damnit!!!!!!!!!!! I love this game, seriously I do. But these lost saves and crap are driving me insane. 6 days, and I thought all was fine, but 7k+ clicks and all the other crap and its gone again.
Please, please fix the save. This is one of the best idle/click/play games on Kon, except for the save issue
So, I keep getting sent back to old saves. This really seems like it is starting to be a problem across Kongregate among the idle games.
What I don't get was that I got sent back after several other saves had reloaded properly, and one several days before is now the one that gets loaded every time
Dev, sent a PM. This is an amazing game, it really is. The only issue is the save problem. Not trying to whine, I just want to see this incredibly awesome game make it. Please let us know what is going on!
Thanks for the comment! Autosmithing into bars or buckets doesn't give experience. The next update will make it more clear that that's an intentional thing. I asked for forums for the game way back when it came out and they told me they would see how the chat room went. I'll ask again after this next update comes out. Glad you like the game!