Advertising rewards worked for the first time in over a week! Thank you for the 4 hours of bonus damage, KLM Royal Dutch Airlines. May your company prosper above those of the non-reward-giving honeyglazed hams, trucks, stomach medicine, error, error, bad certificate, other trucks, error, and foreign language commercial. (Son of Zorn and Spellstone used to work 90% of the time, but neither of those ads has shown up for me in a while).
@LadyAnimality: Same issue here. The past few days, the ads loaded maybe 30% of the time, and gave credit maybe 15% of the time, but for the past 18 hours they have worked 0% of the time.
@PoisonValek: The average damage of 1d6 is (1+6)/2, aka 7/2, aka 3.5. So 3d6 is 10.5; 2d10 is 11.0, so slightly higher, and has a higher maximum (20 vs 18) but lower minimum (2 vs 3).
Seems to be a bug where the Witches will sometimes perma-Curse you; I had a Swordsman get "debuffed" to 110 hp, and then when the curse "wore off" he had 90 hp for the rest of the battle. Same thing happened to several other units (including Cleric T_T ). Pretty good game otherwise.
@Desssh: 3rd upgrade on the right side for mortars allows them to attack camo, and *removes* camo from any balloon struck (so the rest of your monkeys can start hitting too!)
@Bunlip: Breastplate of Warding is a talisman in his deck that gives him bonus absorb, but also causes him to take bonus damage from spells (especially crits). You can click on his picture to see what buffs he is currently affected by to count how many he has left.
@mattwensley: if you were dropped to "negative" health, you lose before the opponent does. Flasks are pretty rough yeah; cycle and Dido help, but take a while to get. They don't trigger if they get Banished though, so if you have Spear of Destruction or Swallow your Soul, that can safely remove a couple without them exploding.
@"y ru n my yard" : refresh your browser (f5 key or close/reopen), and it should let you in the next area. Very common bug that needs fixed I agree, but you don't have to beat the areas twice in order to get around it. @SladeLumn: do damage faster. Do some act 1 brawls for Blades of Glory and Torment. They're not overpowered, you're just underpowered.
@Edelphus: refresh the page with f5 and try again. @NightShade1323: Craft place crafts what the craft recipe says it will craft. Most of it is cards, some of it is armor. If you want the final product and you have the ingredients (which it says how many of each you have) click Craft and it's yours. Check all of the tabs along the top; the Nexus itself (with the swirly stuff) has secret recipes to look up on the forums, the other tabs are self-explanatory.
So um, if you beat the game, but the badge doesn't register, is it possible to "beat" it again without erasing the save file? 3 of the other 4 badges required a page refresh to count (Sheeple was only one that worked first try). Pretty sure that earning the ending only took like 25,000 distance, but I've gone 29000+ since then with no cutscene/badge :(
"Working" on level 5 sciences atm :P Question: is there a way to destroy old turrets to replace them with new ones? (other than deploying zero minions and hoping attackers hit the turrets you want to replace...) I've also seen both bugs mentioned in the description, as well as several of the Income upgrades not doing anything until logout+login either. Still probably getting a 5/5 from me though :)
Got 9000, 8000, 12000, and 11000 points, with zero cards and badges, and after refreshing the page and/or logging out+in of kongregate between each attempt. :( Fix prz.
@z7niko7z: You lose if you start your turn with 0 cards remaining in your deck. So if you've got a lot of Hourglasses, or have a very slow deck, you might want to either add cards so you don't run out as quickly, or add an Eternity to put a creature back in your deck each turn.
Interesting bug, thanks. I'll check it.