when I get to start the game, my char walks automatically towards top, without anything I can do to help it. Tried like 6 times, always the same thing. Lame. 1/5
If I can suggest something, add some delay between quitting the upgrade panel and unpausing the game. I've been shot several times because of this and the lag. Just return to the game screen whiel leaving it paused, show a timer 3..2..1 and unpause.
That's a really nice idea, and I'll surely add that feature to my next shmup in case I ever make one. Not sure if the feature will be added to this game, since it's a lot of work, due to the way flixel is designed.
Very nice game! A simple though very interesting addition to the usual memory game. Didn't find it really hard (or maybe I have a good memory + a good sense of startegy for using my upgrade points accordingly to my way of playing, I don't know...) but one thing is for certain: I enjoyed it until the very end. 5/5
Nice concept, but way too easy. At no moment I had to think about my path or the order of my actions before diving in. So work some more on the level design, and you'll end up with something great :)
Amazing realisation. The animations between holes are just excellent. Only thing: do something about the point of view; either zoom on the hole we're playing or let us be able to control the cam.
Really nice, not too hard and not too easy. And no pixel hunting, thx! Only little thing: to me, the leaf icon is not clear enough; this was the only thing left to search but I couln't guess what it was from the picture over the box (and it's green, just like the validated items).
Nice game!
Very good game. Enjoyed playing it a lot. Though as loads of people said, there IS a need for 1) a money collector upgrade. 2) penguins avoid walls (this is VERY VERY annoying to lose because of this, furthermore because there is no way to control even a bit the target of the penguins).
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MORE IMPORTANT: every (I emphasize on that EVERY) flash game DOES NEED A MUTE BUTTON. I enjoy a lot the background music you put, but I don't want to have to close my tab when I need to listen to something other than the game.
nice game! But it really needs a way to chainbuild, at least for wallblocks... It takes more time to go through the menus to order a block build than for the block to be built by your workers :/
rate this up if u agree so that the devs see it.
good game, fun and orignal gameplay. A bit easy though, I collected everything on my first run and for most of the levels on the first try. Keep up the good work
4/5 => Really innovative gameplay and well implemented. Thought I find it way too long to compose my own music (even more boring to me because it sounds like shit after, I suck at composing) and ended up randomizing every time, which makes the game lose most of its interest.
why not let people load the saved game in the menu, instead of having to wait for all the ads, credits, intro and beginning of the game to be able to load?
*plays the game* => Man, this game is fun!
*looks at the game description, notices that Craig Forester worked on that game* => MAAAN, this guys is haunting me! LOL ^^ explanation: he did the same course as I did in the same uni, just a couple of years earlier than me, and the lecturers were all like "Take example on this project from Craig Forester, this dude was really good". And now he invades my fav flash games website ;)
Anyways, long story short, good job on that game, nothing to add to what the others said, I agree with them.
I will make mores for you!