Really nice! The concept is not particularly innovative but in some way it results new and proposed in a different way respect to similar puzzle games. Challenging but not frustrating. 5/5.
Hard to say if the new version is better or worst. All in all it seems to be a little bit easier. Maybe the "impossible" badge is now somewhere between "hard" and "impossible" (and finally i got it :D). Maybe it would be nice to have the possibility to play the old version, just for some nostalgic fans. Overall it still is an awesome game. Absolutely 5/5.
Nice game overall but seems to be quite uncomplete.....several descriptions are missing, some spell branches seems to be more explored than others and some bugs occur; when your enemy HP are unde/500 you really don't know what to expect :D
Overall nice but commands are really "rusty" and there are several bugs, especially in levels with friend. I understand the idea to put objects phisically blocking you and projectiles, but such a quantity is annoying for the most part of the game.
Dead on 5th gauntlet level but with a lot of pride. Awesome game, absolutely 5/5. Maybe it could be nice to have the possibility to shuffle current card hand in some conditions, once per floor or by losing one hit point/one move, something like that; it's really a pain when you understand that all available cards will bring you to death......especially at 5th gautlet level.
Funny but, also with some clues, the result of the doors remain in any case more or less unpredictable. Sometimes you have the feeling that something is going wrong and you will have to start from the very beginning....some feedbacks explaining that your choice was correct could be usefull
Not challenging, not funny, not strategical.....and I can continue. Some upgrades seems to be completely useless and the difference in gameplay after purchasing it is almost negligible. Moreover, the exploration aspect is completely absent: you just hang around and around and around to find some other enemies, and it makes the game very repetitive. Sorry, maybe i'm just not able to understand the game, but in my humble opinion the unique possible rating is 1/5.
Not well balanced in my opinio.....it gives the feeling to get easier and easier as you upgrade and defeat the yellow orbs (strangely much more strong than the final red one). Overall a nice game. It would be nice the possibility to assign priorities to the allies to make it more strategical.
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