I would like more variety of card choices - having played a number of games now, the selection seems a little narrow. Over all though, a nice alternative to Cards Against Humanity (which incidentally has a number of expansion packs to keep answers more varied)
ah I see. the only outcomes I had were with the toys ending up on the bed, haha maybe I need to explore the game further. but even so, if you build on that, it would be a sweet little game.
Very cute, would be nice to see game progression heading towards a purpose other than just asking questions then ending up in the child's bed - perhaps depending on the line of answers chosen, the outcome for each toy could be different, but with the ultimate aim of getting to the bed. I don't know but you get my drift. I enjoyed the watercolour style of artwork, very fitting for the game.
Hi Angel,
Thank you for your comment - however I fear I may have not understood... Each dialogue with each toy has two possible outcomes. Try going over the game again with different dialogue paths and you should be able to see that while the child ends in bed with the toys, the way they are depicted differs based upon the way you interacted with them :)
... Was this what you were referring to?
hmmm, having to rate a game with 5 stars before even progressing to play instantly makes me not want to play it. So, at this stage I won't be. You can't expect people to want to give 5 stars which may be unwarranted just to bump the game up in popularity. You are attempting to take away the player's right to rate the game fairly and on it's own merits. It's irrelevant that you can change the rating at a later time, you're playing with the odds that people will forget to change that rating. I would suggest a rethink here as you will instantly alienate many people from playing without giving your game a fair chance.
I like this style of puzzle escape. I would agree it's a little on the easy side but that's not necessarily a bad thing, especially for people who are new to this type of game.
I found this game easy to lose focus with as it's fairly 'boring' perhaps if there was a background that was more interesting than just plain blue? I do like the fact the fish has three eyes though.
Hi Angel, Thank you for your comment - however I fear I may have not understood... Each dialogue with each toy has two possible outcomes. Try going over the game again with different dialogue paths and you should be able to see that while the child ends in bed with the toys, the way they are depicted differs based upon the way you interacted with them :) ... Was this what you were referring to?