LoonyLizard's Comments

Game comments and reviews

Caravaneer 2

Dec. 08, 2014

1

An explanation of the differences between Story Mode and Sandbox Mode would be helpful.

Bloons Monkey City

Dec. 07, 2014

11

Fix the server, already! There's no good reason for having this much trouble connecting.

AdVenture Capitalist

Dec. 02, 2014

6

One thing I'd like to see in the Swag & Stats: An aggregate CPS score, to see how much we're making per second overall. Give this a plus if you agree!

Bloons Monkey City

Dec. 02, 2014

5

"There is a problem with your connection to the server." Fix your damn server, then!

Zombo Buster Rising

Nov. 21, 2014

-4

Give this post a [+] if you caught the Kpop reference at the end of level 3.

Bloons TD 5

Oct. 17, 2014

6

*sigh* My NinjaKiwi profile isn't loading - AGAIN. This after I spent Kreds on buying all the premium upgrades. Fix this or give me a refund.

Deadly Neighbors 2

Oct. 07, 2014

1

Evil Nerdook welcomes you to his block slaught...er, party! Yeah, that's it, a block party. No need to defend yourselves, err, get all defensive. }8ㄱ)►

AdVenture Capitalist

Oct. 04, 2014

1

Yay, the game's fixed! Had me worried for a day, there.

AdVenture Capitalist

Oct. 02, 2014

5

The latest update doesn't show ANY businesses, managers, achievements, or upgrades. It's just a series of blank screens. Fix, please!

I propose a medieval prequel to this game where you are a mage/king, commanding an army of Jims and flinging spells to fend off the plague-infested bunnies.

Dangerous adventure

Jun. 07, 2014

10

The coding has a memory leak somewhere. Graphics keep moving progressively slower until the game freezes.

Arkandian Revenant

Jun. 02, 2014

2

Broken wiki link is broken.

Pillage the Village

May. 08, 2014

5

Recoding needed. I'm running this on a Core i7 with Nvidia graphics, and no matter what browser I use, the villagers glitch out sol that I'm only able to see the rear part of them.

Astrox

Apr. 17, 2014

2

I'm not a fan of build 37. It seem ridiculous to me that a fully outfitted Assault Carrier has to make more than one pass to destroy a Recon on any map. I think the scaling difficulty should be an option people can choose to turn on or off, rather than an automatic state.

Astrox

Apr. 08, 2014

1

I'm a bit confused as to what the new missile classes will meant for varying tiers of targeting arrays. Will there be two ranges that scale as you install better and better targeting, or will they represent some sort of trade-off for the respective ranges?

Astrox

Apr. 01, 2014

1

Huzzah for quieter beeps! Thanks, Momo!

Developer Reply

just for you :)

Astrox

Mar. 31, 2014

0

@MonoGuru - Could you please turn down the volume on the beeps in the game? They're so piercing in comparison to everything else. They make my wife wince, even when I have my headphones on.

Developer Reply

volume sliders for sound and music on the list

Astrox

Mar. 31, 2014

0

Finally, a Unity game that doesn't make me want to crush my screen into very small pieces. Excellent work! 5 stars!

Developer Reply

lol, awesome :)

6

The lack of goals and objectives makes this more of a motion wallpaper than a game. As an exercise in mob AI, it's fine, but this isn't the place to showcase what looks like mid-term homework for a game design major. As players, we only want finished products.

Road Of Fury

Mar. 28, 2014

2

@IriySoft: When the Time Compression is activated, missile guidance no longer works. Is this a bug or an intentional limitation?

Developer Reply

Looks like a bug! Will look at it on Monday.