So, a sequel would be cool. With a button to detach each others' arms. Or a storyline explained by the inner workings of the game, and not just by mastercodex. Zero-G environments, an upgrade tree, and a few levels that play with gravity would also make me pretty stoked. Anything sequel-related would stoke me.
What kind of store does this guy go to? "Okay, men, we have a special order that we need done immediately. We need two lightsabers, a full-sized army of Spartan soldiers, a 4-story-high battle mech suit, a high-frequency atom-thin katana as wide as the condo across the street, a rocket launcher, and a photon cannon. We need this done ASAP. Wait, is that the customer over there..? What's he doing to- OH GOD, HE JUST PULLED A LAMPPOST RIGHT OUT OF THE CONCRETE! AND HE'S BEATING UP THAT- HOLY BISCUITS! HE JUST SUMMONED A GIANT DRAGON THING! AND THAT VENDING MACHINE IS JUST ABSORBING THE FIRE!"
This little guy has more metal in that shopping cart of his than there is in the entire city. From what I see, anyways, since the rest of the city appears to just be an Abrams tank.
No offense, game devs, but this is some weird English. Even if I try hard to understand what the game is trying to say, I sometimes can't understand it at all. For example, the Self-Defense III perk says, and I quote, "Ability to make maximum loss in the infighting." What is this supposed to mean? Maximum loss of what?