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MagmaDeath's Comments

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Mutilate-a-Doll 2

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May. 13, 2018

Rating: 11

Add in an airstrike flare. When triggered, tons of airbombs will fall from above the flare and annihilate anything nearby

Mutilate-a-Doll 2

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May. 11, 2018

Rating: 1

Needs a way to flip everything along a horizontal/vertical axis. It would flip the items, and also reverse their x (y) position.

Mutilate-a-Doll 2

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May. 08, 2018

Rating: -1

How come no blood splatters on the walls now when you slam the ragdoll into the wall or shove a giant sledgehammer into it's forehead. There's no blood on the walls or background.

Mutilate-a-Doll 2

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May. 06, 2018

Rating: 1

Could you possibly make it so that when loading saves from last session, you could see approximately how long ago they were from? I'm talking about last session saves, not just plain save history.

Mutilate-a-Doll 2

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May. 06, 2018

Rating: 2

@ChattenC Read the FAQ. No AI or liquids. You're beating up lifeless ragdolls, and liquids don't run well on his physics engine. They would probably work, but they would be insanely laggy.

Mutilate-a-Doll 2

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May. 05, 2018

Rating: -4

bigfatgoose: probably not. did you have an egg somewhere inside the ragdoll? zivaaaaaa: read the FAQ

Mutilate-a-Doll 2

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Apr. 27, 2018

Rating: 2

Heat transfer really needs to be improved. I covered a ragdoll in tons of 400 degrees Celsius flaming coals and it's temperature had not increase one bit

Mutilate-a-Doll 2

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Apr. 26, 2018

Rating: 0

Needs a toggle relay tool. Trigger the item once, and it goes on continuously until toggled again by the tool. Acts as if linked to a trigger. Also needs a property that causes the item to constantly be triggered.

Mutilate-a-Doll 2

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Apr. 26, 2018

Rating: -1

You have an update that adds vanilla items, but there still isn't a circle. REEEE

Mutilate-a-Doll 2

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Apr. 22, 2018

Rating: 3

Could mass welding be a thing? It would save SO MUCH time when I'm trying to make ridiculously overpowered weapons

Mutilate-a-Doll 2

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Apr. 16, 2018

Rating: 1

@StillStick Rava doesn't control that. Only Kongregate has the ability to change that. It's in the FAQ

Door Stop

Play Door Stop

Apr. 16, 2018

Rating: 3

And people think that the highest rated games are always the best ones. Look at this masterpiece

Worldbox

Play Worldbox

Apr. 16, 2018

Rating: 1

Roads are less durable against meteors than grass...

Discovery

Play Discovery

Apr. 15, 2018

Rating: 4

hurricanes turn normal houses into sand lol

Mutilate-a-Doll 2

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Apr. 10, 2018

Rating: 5

There's a glitch. Not sure whether it's just my monitor/my vista computer, but sometimes, when moving the "Spawn" menu, all the things such as property, colour, whatever, would become stacked on top of each other, and you would have to go to the next item to fix this. This can be annoying when setting colours. Sometimes though, you would need to refresh the page to fix this.

Mutilate-a-Doll 2

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Apr. 10, 2018

Rating: 150

Try to add a "Lock" and "Unlock" tool. What it basically does is that it locks the item from being dragged, triggered, or modified in any way except for being unlocked. This can help for more specific grouping, and selecting items that have other items on top of them. Etc, there is a circle inside a square. I do not want to move the square, but I can't select the circle because the square is blocking it. I could use the lock tool on the square so that I cannot do anything to the square, and select the circle. Then I can use unlock on the square to be able to select the square again.

Mastermind: World Conquerer

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Apr. 09, 2018

Rating: 1

What can I do to you master? Me: Spam "Hail Mastermind" until your throat is raw.

Mutilate-a-Doll 2

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Apr. 09, 2018

Rating: 5

Many people complain about loosing their custom items, so you should try to add a copy and pasteable version of your custom item list.

Mutilate-a-Doll 2

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Apr. 07, 2018

Rating: 1

Would be cool if you could have automated piston joints. (Contract/Expand at certain force constantly)

Developer response from 0rava

I'll look into adding a motor to it at some point. This is the first iteration of the tool just to test the basic functionality and all that first before complicating it further.

Mutilate-a-Doll 2

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Apr. 07, 2018

Rating: 1

Ok, now that we have fifty thousand different properties, we should be able to do a "Enable all Resists" button, and same for collision and etc.

Developer response from 0rava

I considered that, but opted not to add it in because it'd mostly add novelty value instead of actually being useful. Quite a few of the collision properties for example interfere with each other.

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