Oh god, Fusion? I get that it's a lot harder to fuse cards (gold/raid costs) but Fusion is so overdone, overrated, and makes almost every "card" rpg a 1/5 in my eyes. Ugh, I'm supposed to gather 42 cards to fuse from uncommon to mega legendary?
Too much grinding imo. I don't think I'll keep playing, but it's been a great year playing/working with you!
What we wanted to achieve with Fusion is to increase the amount of cards to create your Deck, we understand that gather all cards to the ultimate rarity is a huge task, but in the other hand you’re not stuck with a few “must have” Cards. Now you have the opportunity to play one-type Decks competitive and almost every card can be useful for you.
As always we appreciate your feedback, and we’ll keep reading all comments that we receive to improve the game. I hope you give a shot and try all the new opportunities with the new cards!
Played this on Steam on and off for several years. If you're a huge ANNO fan, this will probably be enjoyable for you. WARNING: YOU MUST LOG IN EVERY 12 HOURS TO KEEP PROGRESSING OR YOU WILL FREEZE. (Your productions, expenses, ships, etc will stop working after 12 hours of inactivity) This means no vacations, no trips, no leaving your house for extended periods of time. It basically just "idles" your account until you return.
That said, Solid 3/5. I quit this game a long time ago, but played it for a long time too.
Please give me an option to instantly kill a kitten... I was stuck at 3 kittens with a 0.25 negative catnip generation. Kitten won't starve, I can't produce until kitten dies.
Was forced to reset.
Hey dev, can you explain how the heck this character of mine was capable of taking over mulitple worlds with one, weak, low-leveled monster?
"This guy blaablah has a dream, took over worlds... now you play... with nothing." No amnesia, no grandstanding evil guy who took away his planet-invading monster armies.... nothing.
Planets obviously weak as heck.
I'm starting to understand and partially agree with the majority about the Lake changes. I think One Stone is a little heavy. I would limit it to a single One Stone and add in wind glyphs. +5/+5 is still deadly and will still stop wichin tactics but doesn't royally screw you over.
I can understand the difficulty buff to Lake tournament with the addition of the One Stone to round 4. My problem is, YOU GAVE THREE ONE STONES TO ROUND FOUR!!!!!! Twice now the AI played One Stone three times, gaining +45 health and +15 damage to all monsters. Limit to one One Stone!!!!!!!!!!!!
Hey Manaco, thanks for your understanding on the adjustments on Lake! we will comment about them as soon as I can, in the meantime we will review your comment as it should'nt be happening that it plays 3 on the same turn. We will review that! Cheers!
Yili need another looking at. That thing is too much of a monster at yelerion form. a 25 hp that doesn't attack but deals 10 direct damage EVERY TURN is a joke.
Giru's night mode is too powerful. Consider dropping stats by a few. Say, 10/14, 15/19, then 20/26.
Hey Manaco, we will make a new balance review in a few updates from now on, don't hesitate to paste all of this suggestions there so we can review them accordingly!
R2Games? uh oh.... oh 6 classes? real time combat? *double checks developer's name* Alright, i'm surprised this isn't an identical clone like the last 20 games you put up on Kong.
It would be cool if in the regular chat channels (english, czech, the non-alliance chats) every player had their alliance tag before their name. for example; [IRA] PlayerName, [GW] PlayerName2.
Why does the game eat up so much memory? It's near impossible for me to play any other game while having this game open. Can't play another Kong game at the same time, can't play Facebook games, can't play Steam games, (they all either unresponsive or lags like crazy).
I'm not the type to play a single game at one time. I generally have multiple tabs open.
I own the city 'Bad Frankenhausen/Kylffhauser' in Germany (on server 2). When I get supplies from fortresses, the time stamp of convoy arrival is partially blocked off because my city name is so long.
in response to nisanci's comment (and dev's response) regarding cancelling building selection using ESC key. During fullscreen mode, pressing ESC simply cancels the fullscreen mode, you have to press ESC twice to actually cancel the building selection. Please come up with a way to cancel building selection without losing fullscreen mode.
What we wanted to achieve with Fusion is to increase the amount of cards to create your Deck, we understand that gather all cards to the ultimate rarity is a huge task, but in the other hand you’re not stuck with a few “must have” Cards. Now you have the opportunity to play one-type Decks competitive and almost every card can be useful for you. As always we appreciate your feedback, and we’ll keep reading all comments that we receive to improve the game. I hope you give a shot and try all the new opportunities with the new cards!