Hey! Yes, it's something that we'll add, but currently we're focusing on add more monsters to each element and new stones to promote 1-2 element decks.
I have the most recent version of Windows, and it's not me because the game crashes at the exact same point every time. at least i only need five out of seven days for shiny.
During PvP on opponent turns, the red box "Opponent is making his turn..." is too big and prevents us from seeing the names of the cards. Please make it smaller and move it to the empty area in topleft corner.
Do units summoned from a unit's ability count toward death? Because I'm not getting the +10 energy from no sacrifices on replays, though I am using the black widow.
Impossible to beat Long Way Around sidequest in the Desert because the game lags so much, the timer ALWAYS expires before I can ever reach the end. What an awful idea, doing timed missions on a game that lags.
Hi Manaco,
Have you tried doing the mission with no stamina on non-heoric where you can one-hit kill things? The Long Way Around sidequest can be finished for no stamina, and that way you can skip the chests, loot bags and breakables without worrying about losing the loot.
aly
Loved your first, loved this even more. You improved on just about every feature and then added some more. you streamlined the outfit menu making it easier. Awesome. Just one thing, the horrible lag is just as bad as the first. I can't stand it!
Oh comeon! Is this normal for the game to constantly lag, in way of playing normally then suddenly everything stops for two seconds and it resumes. then freeze. resume. over. and over. and over. What's the deal?
Hey guys, Zak's ability to put an enemy monster to sleep every turn does not activate at all during PvP. More accurately, the skill is working as intended for the Zak's user. However, the opponent's monitor does not show the sleep status, therefore his monster can still attack. (While on my monitor, it shows the enemy still sleeping). This causes a discrepancy in the PvP match, providing different results to both players.
I understand it's hard to change stats and keep it balanced, so how about 5/10/15 on heals instead of 10/20/30? 30 is ridiculous, especially with a 21/21 stat.
Hey! Yes, it's something that we'll add, but currently we're focusing on add more monsters to each element and new stones to promote 1-2 element decks.