This game could really use an option to save it during battles and return where it was stopped. It's really annoying have to re-start a battle you had nearly won.
How many people do you need to survive the first trip to Qubba from Northway? Or should I just sell almost everything and travel light in my horse? I'm stuck in that part.
4 robbers with katanas come across a group of 8 caravaneers with grenades, rocket launchers, AK47s and the like. Their reaction? Instead of running away like there's no tomorrow, they fight to death. Either those dudes are mad men or complete badasses.
Great game. My only complaint is that there are too many robbers; at some point, you end up making more money killing other robbers and taking their money than from the actual trade.
One week, the girlfriend asks me to go down for a swim with her, making me lose energy, forcing me to buy the drink, costing me money.
In the next one, she asks to take my scooter for a ride, crashes it, costing me money.
And then in the next one she complains that I'm not spending enough time with her, forcing me to lose energy, buy another drink, costing me more money.
In other words, the girlfriend is easily the most realistic part of the game.