This was a great point and click title, and I look forward to future games. My only gripe is that you lose a point for asking Mitsk why he didn't go to the police. While from the standpoint of a consumer of media who has experience in a very trope-heavy genre, it seems clear that the police found his case insignificant to pursue. However, from a narrative standpoint, any reasonable detective would ask questions and receive facts when possible, rather than leaping to what are - at least, in the context of the story, as opposed to the meta-context of a game being manipulated by a player - unfounded conclusions. Claiming any causation for Mitsk's case not being accepted by the police would only serve to show that Margh is exactly the type of private investigator you would not want to hire: one who jumps to conclusions instead of acquiring as much information as possible before making a claim.
(Sorry for all the over-the-top vocab, my Comms major is showing XD)
Thank you, I'm glad you had fun!
And about your comment.. Yeah, it might be true that a good detective should know everything he needs before making an assumption... But a GREAT detective can find clues where other people cannot see them, and form his theories in very little time. In that scene Margh is trying to impress his new client, so of course he'd want to show he can come to the right conclusion with as little info as possible.
I hope that explains how I see it! Thank you again :)
I tried. I really tried to 100% this game. I don't know why, considering it seems to have been coded by 2-year-olds. Ultimately, I gave up when not only did jump only work half the time, but pressing down CONSISTENTLY made me JUMP. This is a clear case of artists trying to make a game when they are neither programmers nor game designers. Next time, expand your team, because you desperately need some people who know how to make a game on it.
In all honesty, I have no idea why the devs uploaded this game in this state. It's a very solid prototype of a game, but it is still a few hours of tweaking away from a finished product. Some better parameters for generation and tighter controls are vital for finishing this game. In addition, EMP mines have NO place in this game. They are cheap and were included to add fake difficulty, as evidenced by how when they start appearing the ground is immediately littered with them. Maybe they'd be dodgeable with decent controls, but that doesn't make them a fair obstacle. Maybe instead, use boost pads as an obstacle that temporarily increase your speed, making dodging harder.
Gamerboy98, the door thing with the mirror sister is not a mistake, llehctiM explains that he opened the door for the mirror sister so that she wouldn't become split.
I don't know about you guys, but I feel accomplished just having made 93.7% of the population of earth sweat profusely forever via the Mother-in-Law parasite.
I don't mean to hate on the details of this game, I really like it, but as a classics scholar, I feel I have to mention that Artemis and Diana are the same goddess, Artemis is the Greek name and Diana is the Roman name. Similarly, Zeus and Jupiter are the same, Zeus is Greek and Jupiter is Roman.
Yes that's true and I didn't know at the beginning. When I created the game I just looked up some gods which might fit with google and didn't really pay attention if they are the same with different names. But you can think of the game being a different universe where they are different gods.
Cobra Lionfist, you're pretty lucky. My heroic guy refused to hide behind me, making the achievement impossible as he'd run to the far right of the screen and get shot in the head by a machine gun repeatedly until he died.
Thank you, I'm glad you had fun! And about your comment.. Yeah, it might be true that a good detective should know everything he needs before making an assumption... But a GREAT detective can find clues where other people cannot see them, and form his theories in very little time. In that scene Margh is trying to impress his new client, so of course he'd want to show he can come to the right conclusion with as little info as possible. I hope that explains how I see it! Thank you again :)