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Mirodian's Comments

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GunBot

Play GunBot

Feb. 06, 2011

Rating: -1

If anyone wants to rate this less than five than just do this: Final level, titan slayer gun, Bohemian Rhapsody on full volume, F*ckin epic.

Kids Vs. Santa

Play Kids Vs. Santa

Feb. 04, 2011

Rating: 3

For some reason after playing this game an action movie-eske scene kept playing in my head where Santa was busy shotting kids off of his sleigh with a coal pistol, a kid throws a snowball at his gun jamming it, then Santa says, "I guess there is no playing nice with naughty kids", then he pulls out a string light minigun from his bag.

Pixel Legions

Play Pixel Legions

Feb. 02, 2011

Rating: 1

Best. RTS. Ever. Aside from that, minor gameplay, graphics, and bug improvements are needed, but core gameplay is amazing.

Icy Gifts

Play Icy Gifts

Feb. 01, 2011

Rating: 1

Best 30 minutes of my life. 5/5

Corporation Inc.

Play Corporation Inc.

Jan. 31, 2011

Rating: 1

If you like the sandbox quality of the game and don't intend to play it long enough to get all the achievements then the game is perfect, otherwise the irreperable bugs just destroy any fun whatsoever. Still though, kudos on the games particular brand of humor, it warms my heart every time I see a supervisor beating a human resources worker for apparently not making workers happy enough.

Bunny Flags

Play Bunny Flags

Jan. 26, 2011

Rating: -4

While overall I love how seemlesly this game integrates RPG and TD, it does have one truly fatal flaw. The rocket tower is overpowered in the sense that it deals the most damage and it has splash. (and highly over effective spash I might add) If you place 4-6 of them in a proper choke then the enemies number won't matter, it'll just act like a meat grinder. A truly balanced armoury would make you choose between low damage to many enemies, or tons of damage to one enemy, not both.

Gravitee 2

Play Gravitee 2

Nov. 30, 2010

Rating: 0

There is a huge game bug centering around the start round button, the game is literally unplayable for me.

Spewer

Play Spewer

Nov. 30, 2010

Rating: 3

Nvm about my last comment figured it out, once you manage to beat this, you like it. Truly, truly original.

Spewer

Play Spewer

Nov. 30, 2010

Rating: 2

It's hard to rate this game highly when you get so hopelessly stuck on some of the very first levels, can anyone tell me how to get past polywog? (level 7)

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Nov. 11, 2010

Rating: 854

I feel kind of stupd for just now realizing this, but the Hydra only spawns new heads if you kill it's existing ones, if you just ignore them then you can kill the main one with little difficulty.

Toss the Turtle

Play Toss the Turtle

Nov. 01, 2010

Rating: 8

If anyone who has every last upgrade is still having trouble with 3 million feet then remember this helpfull tip, nukes don't give you top speed, only the golden gun and initial tank launch do, but if you nuke before you hit the ground then you will retain top speed by staying off the ground longer.

Haunt the House

Play Haunt the House

Oct. 28, 2010

Rating: 0

I love to chase one person at a time, use the floating table in the dining room, have a monster pop out of the bush as they run down stairs, make the bear come alive as they make a run for it, and posses the clock on their way out.If yor lucky then you'll catch them on the high floors where the window is their onlyway otu.

PlanetDefender

Play PlanetDefender

Oct. 27, 2010

Rating: -1

The games difficulty is to rudementry,I've played this game maybe a few dozen times in the last 2 years, for the first few months I could ever get past easy, then I found out you could upgrade buildings (stupid me) and slowly progressed to playing apocalypse after another week. About a year later I finally defeated Apocalypse mode hanging by just a thread, and now, many months later, I easily defeated apocalype mode on my first try (ended with 3 billion population, 10 trillion $, and all slots with lvl 3 missle silos) There needs to be a new more dynamic difficulty level that will test any level of defense instead of being a win or lose situation strictly based off your timing and current strength.

Moby Dick - The Video Game

Play Moby Dick - The Video Game

Oct. 19, 2010

Rating: 0

Great game, I especially love to tail whip the larger ships when in mid air, makes it look like a whale from the matrix.

Sieger

Play Sieger

Oct. 11, 2010

Rating: 1

It was a marvelous 10 minute game, but that's exactly what it was, 10 minutes to get the gold on every level. Some more difficuty and challenging elements would make this a 5/5, otherwise, don't change a thing, especially not the music, I love it.

Orbital Decay

Play Orbital Decay

Oct. 09, 2010

Rating: 1

There is a bug where if you don't kill all enemies on the screen before you progress a chapter then they don't exist when you go back to that saved point, making less money available.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Jul. 01, 2010

Rating: 5

If you want to build a kill-all ultra/mega tower, then here are a few helpfull tips that when used by me progressed in excess of 500 rounds in unlimited mode with no maze before lag overtook it. 1) damage carries over from the towers you use to upgrade, so use as many ordinary splsh towers as possible, they do the most damage, and buff as many of them with damage buffers as you can, the total damage of towerscarries over to the final product, not the base damage. 2) Use speed buffers to get atleast 1 tower down to 1 speed, for some reason the mega tower will retain that buffed speed WITHOUT the buffer post upgrade, as long as 1 tower has that speed, buffed or not. Using those two rules, I built an ultra tower with 1 speed (fires so fast there is no gapbetween bullets) and 250,000, or a quarter million damage per shot!

War of Cells

Play War of Cells

Jul. 01, 2010

Rating: 2

The game seems to be overall amazingwith two very big exceptions. 1) some of the in game abilities are way overpowered, I for example use a setup with 3 acid pods, when I have full energy I go up to a boss and rapidly hit click+e and the boss goes down in seconds with no chance for failure. 2) cell division is a powerful ingame concept but it was implemented so terribly that it's unusable, first it's completely unecesary since only one cell can be controlled at once, second, whenever I try it and 1 cell dies, I lose, even when in control of another cell! Overallit'sa 3/5

ShellCore Command: Skirmish

Play ShellCore Command: Skirmish

Jun. 28, 2010

Rating: 2

Remove the part limitation, create a more varied and challenging campaign with upgraded AIs for multiplayer ships, and this game would be perfect.

ShellCore Command: Skirmish

Play ShellCore Command: Skirmish

Jun. 24, 2010

Rating: -1

Can you import ships from the 1st game? I made a stat busting behemoth dubbed the borg cube in game 1 and I don't feellike wasting a week reconstructing it in the sequal.

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