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MoozipanCheese's Comments

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Where Am I?

Play Where Am I?

Jun. 23, 2011

Rating: 2

A brilliant concept, but perhaps it needs a little fleshing out? Actually, I like the minimalist style and general simplicity of this, so I'm not sure.

I Am An Insane Rogue AI

Play I Am An Insane Rogue AI

Jun. 23, 2011

Rating: 2

Lulz were had with the PA system. Thouroughly enjoyable game - good job nerdook.

SeppuKuties

Play SeppuKuties

May. 23, 2011

Rating: 2

Good game, but the dodgy physics system made quite a few parts of the game needlessly frustrating. Still, finally got all badges after an hour or so, and some help from YouTube videos.

Animal RaceWay

Play Animal RaceWay

May. 14, 2011

Rating: -1

Awful game design. The training needs to be balanced out and the health stat should just be removed.

GunBot

Play GunBot

May. 13, 2011

Rating: 0

Got to the last level and really got pissed off at the game to be honest. Awful level design, enemies shooting you off screen, through walls that you can't shoot through, and no checkpoint anywhere. Really awfully designed last level. Was pretty rage-inducing. Playing on a laptop always presents problems in games like these as well, as holding my thumb down on the left click button really tired me out, strangely, but nevertheless, there really is no need to have an unwelcome difficulty spike on the last level.

Chibi Knight

Play Chibi Knight

Apr. 24, 2011

Rating: -1

The bosses felt a bit too challenging than they should have been, but apart from that, a pretty good game. Lots of room for improvement though.

Hack Slash Crawl

Play Hack Slash Crawl

Apr. 23, 2011

Rating: 3

Was alright, I s'pose, but the game doesn't have enough variety to keep my interest. I got to floor 7 before getting killed by the boss of that level, and truth be told, as much as I enjoyed it, I have no desire to restart. It just seems like an odd design choice to not be able to keep my items/level when starting a new game.

Feudalism II

Play Feudalism II

Apr. 23, 2011

Rating: 8

I feel like a bit of an idiot for failing to realise that you can have more than 8 people in reserve. Knowing this earlier in the game would've helped so much more.

Bowmaster Prelude

Play Bowmaster Prelude

Apr. 22, 2011

Rating: -1

Right, I got to Level 17, never even failed once, but I stand by what I said. This game is pure shite and I can't be arsed getting the 'Hard' badge.

Bowmaster Prelude

Play Bowmaster Prelude

Apr. 22, 2011

Rating: 1

The levels just seem far too slow-paced and drawn out for my liking. The units should move faster and the levels should have more variety and less enemy waves to them; I'm only on level 11 of 30 at the moment and the game feels incredibly tedious - I really feel I'm only playing this for the badges.

Pillage the Village

Play Pillage the Village

Apr. 22, 2011

Rating: 7

The game started off fun, but I found the knights just ruined the game. Perhaps it's because I'm playing on a laptop, but I struggled to avoid that ridiculous sword combo-swing, and it just ruined the pace of the game.

Elephant Quest

Play Elephant Quest

Apr. 18, 2011

Rating: 3

Yet another charming light-hearted elephant game from jmtb02. Brilliant.

Monster Slayers

Play Monster Slayers

Mar. 28, 2011

Rating: 5

Was alright, I suppose. Could have done with a bit more variety and/or some direct control over at least one of the characters. Also, towards the end it took a little TOO much Gold to upgrade, seeing as I was averaging aroud 700-900 Gold per side mission, and it took 10,000 to fully upgrade characters to the last level. I only ended up fully upgrading two characters before losing patience and charging into the last boss. A fun game overall though.

Demolition City

Play Demolition City

Aug. 08, 2009

Rating: 0

Rubbish game that relies too much on luck. You can place the dynamite in the same place every time and get different results due to the dodgy physics system. Explosions were rather weak too.

Pyro

Play Pyro

Jan. 02, 2009

Rating: 0

Very poor and frustrating game. The premise of using fire in a Flash game could have been implemented so much better.

loops of zen

Play loops of zen

Oct. 15, 2008

Rating: 0

I don't actually understand this game. What am I doing? Making random shapes? What? Can't even do level 2 ffs.

Straw Hat Samurai

Play Straw Hat Samurai

Oct. 15, 2008

Rating: 0

Last boss is ****ing annoying me. Annoying hit detection and he won't take any damage when I hit him in the air. 3/5

Meat Boy

Play Meat Boy

Oct. 12, 2008

Rating: 0

The only reason this is hard is because the controls are far too sensitive.

Epic war

Play Epic war

Sep. 03, 2008

Rating: 0

... I was really enjoying this game until that faggoty last boss. Why'd you have to ruin it with a stupidly overpowered beast? I've maxed out everything and still only lowered him to about 40k HP. And the friendly fire just annoys me. Ridiculous. *3/5*

Parachute Retrospect

Play Parachute Retrospect

Aug. 15, 2008

Rating: 0

Did it! Thought the game was quite fun actually. Simple concept. Screw the haters. *4/5*

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