I'll remove that from the description so people don't have that expectation (move the credit to the instructions). I wanted my game to be a little more skill-based, with no grinding. You can potentially get to the "end" (stage 8) on the first try if you buy the right upgrades and don't get shot. Though of course you need to play a bit to learn what "the right upgrades" are.
I thought about changing my rating from a 1 after you added more checkpoints, but then I finished the game and saw those ridiculous breasts. Seriously dude, have you ever even seen a woman in real life?
I've just deployed a change for something we deployed in the morning. Could you please let me know if it keeps happening - if it does it's some other issue that we will look into, and in which case can you let me know which browser you are playing on?
No, it does depend on you. You include random services in your app and you don't even know what they do or why you need them. And your Windows app requires Windows 10? It's like you're going out of your way to make people not buy your game. But hey, good luck to you.
If I want to export my game to mobile, there is quite a few services to choose from, and any will add some strange demands, so that one is optimal. About Windows10, if you want to see it on other versions, you might support the game on Greenlight. And thank you for your wishes)
Nice game. Went to spend my hard earned 99cents on the Android one. It said the game required access to "names of connected wi-fi devices". Mmmm, no, you don't. No 99 cents for you.
That doesn't depend on me, rather on the service I'm exporting with. But I quess, if I ever need random people's "names of connected wi-fi devices" I'll have to think of a better plan
So much potential, but right now, it's barely a 3/5. Weapon points upgrades don't make enough difference. Levels are long and boring. You don't have enough money to try different weapons.
I'll remove that from the description so people don't have that expectation (move the credit to the instructions). I wanted my game to be a little more skill-based, with no grinding. You can potentially get to the "end" (stage 8) on the first try if you buy the right upgrades and don't get shot. Though of course you need to play a bit to learn what "the right upgrades" are.