I'm really not fond of having my character move in a different direction when I'm trying to move on an unavailable space. It feels unintuitive and dangerous.
Would be nice if we could speed up the chest hacking sequence. Once we've figured the pattern and set it in place, it's really boring to wait like that.
Would be nice if the skills eventually scaled with level.
In infinite mode, the beastmaster's wolf is pretty useless, for example.
And the healer "1 hp to the whole team" is pretty ridiculous when most enemies deal ~6 damage each hit.
Ok, I didn't see the auto quality button, my bad.
Maybe you should add it to the option menu instead of leaving it only in battle? I'm pretty sure I'm not the only one who didn't notice it.
sorry about that, its a flash limitation. changing those keyboard settings will help. also if it freezes, pausing the game will allow flash to catch up with your inputs and fix as well.
That was nice and fun. Though it was rather easy. Buy all bombs, send warriors, spawn as much warriors as possible, use all the bombs at once with the hotkeys, use warriors abilities. Win.
This also work to a lesser extent with spearmen, though these ones are basically weak warriors.
It would be nice to be able to trash souls that you know you won't keep right after the game, instead of searching them in the list after the game.
It would also be nice to be able to reroll the character class, instead of just it's bonus. I find warrior useless, and it's kinda annoying to have to go in game, wait for it to load, kill him, then trash his soul, then roll another character, hoping it's not another warrior. Rerolling class would save me lots of time and fun.
Ninjas are stupid. Becoming invisible every three steps wasn't enough, they had to be tough on top of that?
Also when a tower is targeting a ninja, it will stop shooting when it disappear. It won't target another enemy. So when a ninja pass, all his little budies nearby do so, too. Ninja and shaman? Say goodbye to half your lives.
Its a good idea Muspell thanks for the feedback!