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Strange Magic Escape

Play Strange Magic Escape

Apr. 04, 2016

Rating: 1

I love the sound that locked objects make. I'm playing just to make my own beats. *thump thumpathumpthump, thumpathumpthump, thumpathumpthump..."

Zombie And Juliet

Play Zombie And Juliet

Nov. 10, 2015

Rating: 17

Games like this, few as they are amongst MMOs nowadays, are the reason I come back to Kongregate.

Mamono Sweeper

Play Mamono Sweeper

Nov. 02, 2015

Rating: 10

The day after I played this, I thought it would be really cool if there was a phone version so I could play it any time. guess what: THERE IS

Epic Boss Fighter

Play Epic Boss Fighter

Apr. 01, 2014

Rating: -2

Just found out the helper bot can block bullets. That helps on later bosses, but without being able to compare I don't know if it's actually better than not having it.

Epic Boss Fighter

Play Epic Boss Fighter

Apr. 01, 2014

Rating: -2

I wish I could turn the helper bot off. It's really distracting, which is death in bullet hell.

no-one has to die.

Play no-one has to die.

Jan. 02, 2014

Rating: 5

Can't see "report a bug" on this game, but did anyone else have major problems in different browsers? Unplayable in Chrome, broken sound in Firefox 25, and graphical issues in IE11.

Vorp!

Play Vorp!

Dec. 22, 2012

Rating: -4

You know, I like this game, and I would like to buy ships. But $5? No way.

Enigmata: Stellar War

Play Enigmata: Stellar War

Jun. 17, 2012

Rating: 1

Why does the long-distance sniper unit with the largest minimum range have an upgrade to draw enemies closer? O_o

Paladog

Play Paladog

May. 12, 2012

Rating: 8

Could you please make the damn pig SHUT UP?!?!

Ink Battle

Play Ink Battle

Apr. 02, 2012

Rating: 1

Bit too easy for even moderately fast typers. I type fast enough to be annoyed at the small delay between pressing enter and the word submitting. Fun, though.

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Mar. 30, 2012

Rating: 7

This isn't a bad game at the heart, but for so many poor design choices. Battles ruled by luck, skills so constrained by tech points so as to be almost useless, and way too little gained by leveling up. I had the most fun when using the double-damage powerup, as it gave a bit more flow to the battles, albeit by making colored enemy 'armor' a useless concept. And then you expect us to finish the game *again* before even letting us have double XP gain? What are you smoking?

DuckLife 4

Play DuckLife 4

Mar. 03, 2012

Rating: 6

Now there's multiple ducks, and we have to train each one from scratch? This is your solution to grind?

Mission in Space : the lost colony

Play Mission in Space : the lost colony

Feb. 16, 2012

Rating: 21

Being able to undo just your last command/move would be incredibly helpful. I can't even count the times I've moved by accident, or clicked the wrong hex.

Mission in Space : the lost colony

Play Mission in Space : the lost colony

Feb. 16, 2012

Rating: 2

Friendly fire with Taylor's shotgun? ...That sucks. :)

Cuboy: Cubeture 2

Play Cuboy: Cubeture 2

Jan. 28, 2012

Rating: 2

Ugh...I feel a bit sick after Atlas's minigame....

Developer response from ediblecastle

makes me feel hungry

The Ocean Around Me - Week Two

Play The Ocean Around Me - Week Two

Jan. 18, 2012

Rating: 8

This is hardly the time to be picky -- eat the spiders!

Versus Umbra

Play Versus Umbra

Jan. 04, 2012

Rating: 2

C'mon people, enough entitlement already. Ads alone are not enough to pay for games that have taken more than a month or two to make, and the only developer I know of who can create good games in that short timeframe is Nerdook. The premium content isn't mandatory (and to be honest, doesn't look very enticing) so rein in the outrage and rate the game based on what there is. This knee-jerk reaction against devs trying to support themselves will only drive away talented developers and leave quickly-developed casual crap on Kong.

Developer response from Arkuni

Sorry. I would really like to respond to every well written comment, but I'm just so exhausted in the area of "premium content". There isn't really anymore that I can say without starting to put some numbers on the scene (which I'm not gonna do). Thank you for your support though :)

Words and Physics

Play Words and Physics

Dec. 13, 2011

Rating: 4

I tried MOVERIGHTFASTER but it wouldn't fit.

Raze 2

Play Raze 2

Dec. 11, 2011

Rating: 1

I find it annoying that your aim is completely thrown off upon double-jumping. It's a frustrating, not-fun mechanic.

Star Claws

Play Star Claws

Dec. 01, 2011

Rating: 5

Wait a minute...those aliens are just sitting there, smiling, and our solution is to immediately try to kill them? Who are the bad guys here?

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