This is ZombiePunisher's Post. I think it has good Ideas.
Baldurans, here is a compiled list of improvements which people would like: 1. Rotate component. 2. Fix issue with plastic seller (so that plastic and waste follow correct conveyor routes, no matter which angle you connect to a seller). 3. Blueprint mode, to design factory systems in theory while your current factory continues to operate. 4. Stamp mode, to copy, paste and duplicate entire groups of buildings quickly. 5. Colour coding overlay that you can turn on/off to see which of your buildings are at peak efficiency. 6. Unlimited offline ticks, to account for every hour offline (so that we can switch off our PCs when we're at work or go to sleep) - END OF LIST - Baldurans, we would be grateful if you could consider these suggestions for a future update. Thank you, very much, for all the work which you've done to date, to produce such a great game! :-)
It would be great if we could give orders to the trimps should one of our resourses are full. Like if Metal is less than 20% full divert X% of farmers to Miners.
Trimps need an industrial age. out of which comes high powered equipment (Tanks!), military discipline (Formations and Tactics) and machine guns. Then a Technology age for Drones and Energy weapons.
There should be a market system where you can trade one of the resources for others. After I have 5 scientists, 5 explorers and 30 tributes I am set for the rest of the game. I need a way to channel those resources into something useful.
also trainers that could make the trimps produce more resources would be nice
The epic buff, Gold Windfall, is the exact same buff as Gold boom. You might want to increase Windfall's percentage and/or time effective to really give it that epic feel.
The Epic Gold Windfall lasts for an hour, vs Gold Boom which is 20 minutes. And you can use all 4 rarities at the same time. We're happy with those buffs as they are for now.
We should have policy control as well, i.e. too many people, young or old, time for a culling. People not contributing to society kill em. or some such. we could even have less severe stuff as well. but the fact is we are in charge of a world let us take charge
Fantastic Idle game! ATM the only improvement I can think of is knowledge of ability progression. It would be nice to know the style of abilities of a character, if not all the abilities themselves, before I recruit them.at the very least I'd like to know the next level on all abilities. There are a couple of characters that I have at 300 and their last ability hasn't lit up yet.
Thanks for the feedback. If the ability is greyed out, it means you don't have enough gold yet. It will be a red number in the tooltip when you hover on that upgrade.
since the Heritage rewards cost so much, maybe put their pact spells in the list with there own mana bar and refresh rate based on how many exchanges that have been purchased.
There, heirlooms should do both :)