Found that with Ranger if you hover over anything that brings up a tooltip your character will attack twice as fast. Gonna test with mage and warrior also, but a quick cheat for anyone until dev fixes.
[Update] Its the game runs twice as fast. Not just you. It works for all classes
Found that with Ranger if you hover over anything that brings up a tooltip your character will attack twice as fast. Gonna test with mage and warrior also, but a quick cheat for anyone until dev fixes.
Well. I have suffered through the glaring problems with the game and to the last boss. Unfortunately the fact that my aiming will randomly rotate 90 degrees, and make it impossible to finish the level. Wish the problems were fixed. I would like the game much more then.
Well its a shame to say, but I guess I no longer see a reason to continue this game as there is no support any longer. I did like the direction this game was headed. Just finished my second difficulty reset, but I think thats it for me. Good luck with the new stuff Hoist.
1/2 Cap for training. This option would be very much appreciated from me. This has been my methodology that I have found very effective so far. This option would be highly helpful for me.
To the devs. Just read through your last update delay. I just wanted to say thanks. I've seen some people appear to stress themselves out with getting updates out on this site. It looks like you are more concerned with the quality of the game, and looking ahead to your content additions. So Thanks. I appreciate quality.
We agree. Would rather take a little time, and fix an issue for good, than rush something out, and have to waste days messing with it later! Thanks for the patience! It will be worth the wait (i hope! haha!)
Very strange. I've gotten to the point where making progress has slowed incredibly. The thing about this is upon my last restart, for about an hour and a half I have not gained any souls. I wonder where the threshold is to see a number other than 0. Current souls 3 novemdecillion.
The only extra thing I've noticed is this game is really putting my computers processor through its paces. I'm not to sure what in this type of game would cause so much intense process. I'm only writing this so that when the game devs develop future games to look into what the software is doing with the processes. This type of game should not stress a system by any means, and unity is not directly to blame.
I admit with the update and new items it was a little difficult to figure out what was what with the little pictures. I figured it out though so I think anyone else should be able to as well. I would be nice to see the recipe cost in the description window when you mouse over an item though. It would help out.
Its a shame to see that souls are earned slower in the new update. I see a lot of balance happening which seems to work better for the entire game. Always a disappointment to see everything happening much slower when I hit refresh on the page to see if there is an update. Hopefully its for the better.
I have a great appreciation for someone who can create a game with a simple concept that keeps me engaged. As others have said thanks for reminding me that there are still great games being made.
So I may have accidentally broke the game. I got the the nano crystal part and just wanted to see how the dev worked that part out. So I started clicking incessantly on the next button. Once I got to about MK300 something strange happened and all my buy options became blocked as though I didn't have enough money to buy. This includes prestige, so I can not loop though the game again. Just stuck. Hope you get this message dev.
Nanocrystal has been having a lot of problems after an update today. I believe Nanocrystals may finally be stable now. Still not sure what the max is before it breaks. If someone could let me know I'll lock it there.
We agree. Would rather take a little time, and fix an issue for good, than rush something out, and have to waste days messing with it later! Thanks for the patience! It will be worth the wait (i hope! haha!)