Good game, but the strategic aspect in PVP is pretty broken : If you kill the whole opponant team, but his DPS survive, the opponant will have 3 action with his DPS and reckt you. But if you let the tank survive, the opponant tank will use 1 action and you will have only 1 or 2 attack from the ennemy DSP hero, and survive. That kind of game mechanic illogic and mostly unfair in most PVP match. A way to fix it would be to reduce the number of action the players have in PVP when they have only 1 hero alive. It's the way the game work vs monster, so why not in pvp ?
Recently, 90% of fight end in a heat lock by a top player with inferal axe and 3 lava spray. It's totaly impossible to play in ladder 1 for any player that don't have the mythical heat control. The more update you do, the more suck is the game.
Ok, more and more mythical that are totaly overpowered, even in comparaison with other mythical. Infernal axe have unlimited use, cost no energy, and put 70 damn heat damage on the opponant (plus resistance drain and max heat damage). Seriously guys, stop making premium stuff that unbalance the game.
Well after few hour of play, the game is 100% bloked by a bug that totaly corrupt my save : All my dragon disapear, i have random bugged dragon staying on my den, that are also here on the valley and town screen, impossible to upgrade anything, can't go in dungeon, invasion timer blocked on 900 sec left. No way to keep playing. Very very bad work dude.
Nice game, there's some potential here, but it's full of bug, and the concept is not exploited to his maximum. Some update and bugfixe would surely turn this unfinished prototype into an awesome game. 4/5
World hardest level of all shift ever :
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The game REALLY REALLY need more content. A free way to get key. At least 1 upgrade pack that cost gold instead of token. A lot more and more mech part. And i mean free and powerfull mech part, not like 90% of free level 30 weapon that are pure crap. The game is actually a PURE PAY TO WIN after level 30. It's an awesome game and concept but we need more content, free content. The game is dead in 2 week if nothing happend.
So, after reaching level 30, getting few mystical, and finish the green mission campaign, what's left ? Hard and insane are locked because key need token. Upgrading my mech is a locked way to keep getting stronger, because all upgrade pack need token. Pvp ? Ok you reach lader 7-6, it's only meta vs meta : antares, death punch, sector eye, and other OP stuff that everybody use, because there's nothings better. So it's alway the same fight, and the winner is the one that used the most token to upgrade his mech and get more HP. 2 New mystical every 21 day ? So, 5 minute of fun every 21 day ? No there's nothing left. 2vs2 and 3vs3 would be fun, but it take hours to find a match.
50% of pvp match winned freeze during the loading just after battle. Then you have to refresh and the victory isn't counted. It's a very annoying bug, i hope it will be fixed soon.
Very good game. the major issue is actualy the pvp, where the strategic part of the game is totaly overflow by the "i'm just too OP for you" part. You rarely find an opponant of your own level, and that higly decrease the need of tactic during battle.
We could pay more for surely get a red, or pay several time for turn a green in blue and blu in red, but it's important that upgrade still random. If we get the hability to choose our upgrade, then what ? Everybody play x3 range glad + x3 range BH ? It would totaly kill the game.
Why a return of the jupiter Dragold, jup are already good enought isn't it ? 2k armor, 300 range, around 60 to 80 dps, 9 fighter lunched per wave, and it's damn cheap. Jup rule !
Glas yard alredy make most artillery and missile strategie useless, a phalanx halo would ruin every strat exepct those based on black hole and laser. That would be damn boring.
Thx for feedback, I will noted it :)