ya still don't get it, do you? make the first version of the game playable without needing to read your dumb video walkthroug and then psot an new version afterwards. perhabs you should tell people -inside- the game that the other colors matched after the first combo in the chain do damage in that ones element not in their own. (or otherwise said: you do a red combo, but also a green and a blue get triggered but these also count red)
as long as you do not introduce the gameplay right step by step your games will sink into the depths of the net and never return.
good:
*match 3 with a new twist
bad:
*balance between time and selfheal of the enemy
*no replaying of the single level, you have to start over the hole game
*crapy graphics.
could have been a 4 now it's a 2. redo that
could have been a good game, but only beeing able to attack to the left or right is dumb in my eyes, also gets boring very fast although you have that many weapons. 2/5
uh i'd like a hidden message paintet in blood only visible if you do something with the hallwaywall an later turn on/off the lights (or a special light)