Nice game. There's a lot of symbolic meaning in the game too that I've found, notably in how to 'beat' the game.
In the beginning of the game, the player is weak, afraid (of dying) and otherwise not familiar with the concept of the nightmare, much akin to the girl's feelings. However, over time as the player gets more confident, upgrades the character (as evident by the cute menu animation) and begins to 'Fear less' of the reaper and the game itself, only then is it possible to win the game.
I found it particularly interesting because this can be applied to a lot of things in real life. There are sometimes problems or situations that seem hopeless, but through hard work and gaining the courage to face them head on, or at least practicing it, you will be able to overcome it. Having it laid out in such a simple but honest fashion in this game is quite endearing.
Well done.
Yeah normally there's a scroll that lets you teleport to the shopkeeper, but if you have attrition on then I assume that this scroll will never drop for you.
Anybody know what the glowing orb that says 'TEMPORARY BECOMES PERMANENT' does?
Sexy. I think you portray the character that is 'Johnny Rocketfingers' very well in this game. Keep up the good work, and I am looking forward to JR III.
Great game, pretty addicting as well. It does get repetitive after a while though. Maybe if you make a Castle Wars II, you could add more cards and more game modes. Those are just some suggestions.
And Recolaman, just because you lack the problem solving and rational thinking capacity to enjoy this game, doesn't mean it sucks.
I don't know about you guys, but sometimes I would jump like 5 times on the same guy and he wouldn't go down, while he does it once and I'll go down. And sometimes, I get a direct hit with a laser gun and he wouldn't become stunned. Can you please fix that cause it really is pissing me off.
It's a great game but could use a lot of work. For example, I thought that some of the levels are ridiculously hard and nearly impossible. I just *hated* the level design.
Also, why would you make the scores reset? I think you should have actual accounts to register.
P.S. To those people that are complaining about people going through walls, you know there is a teleport item...
I like the custom word feature, except I don't like to make a whole set of new words for it. Like I want to add one or two words to the default set... Pretty well made game.