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NulliusFillius' Comments

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Super Ordinary Joe

Play Super Ordinary Joe

Jul. 02, 2025

Rating: 2

Love the concept of this game. It could easily be a 10/10 game. But, as it is only a 4/5. Obviously this game needs more levels. Not sure how much input you want. But, I have plenty of ideas. Been gaming since '86, and have been a beta-tester for quite a few games. (It also depends on if you are even still working on this concept at all. Whether you wish to have a released game, or a mobile port.) All in all though, a wonderful concept and game.

Scalak

Play Scalak

Jun. 11, 2024

Rating: 0

Man, this should be a full game. Well done!

Kongpanion Park

Play Kongpanion Park

Jun. 09, 2016

Rating: 0

My favorite part is "Max Balls" in the Sports Center. I also love the small jokes like: Orewell's Farm.

Developer response from WhaleBunny

Haha. I thought about making the "Flockers" attraction name more edgy, too, but left it at that. :)

The Perfect Tower

Play The Perfect Tower

Apr. 02, 2016

Rating: 18

2 features I would really like: 1) Option to always see your attack range. 2) In factory, see how many of each (per day) special resource production.

Reactor idle

Play Reactor idle

Feb. 21, 2016

Rating: 2

This is a casual game, right? Can anyone show me how to get to the City within a week?

Reactor idle

Play Reactor idle

Feb. 21, 2016

Rating: -2

First thoughts: "meh, making stupid wind powered pieces of crap (3/5 stars)"--> "ooooh, i get it, make many of these things"--> "ooh! keyboard shortcuts. multiple upgrade paths. this is well thought out (4/5 stars)--> then.... "this is taking a while" "still taking a while........." After playing this game for a week, casually, still at _least_ 2 days from seeing 40% of the game.... maybe i should let is run constantly in the background....... really.... that defines a good game? Let is run, and you will be rewarded. Ummm, no...... (2/5 stars).

Swarm Simulator

Play Swarm Simulator

Apr. 12, 2015

Rating: -30

How about a feature called "First One Is Free". While Idling, You buy anything that you do not have at least one rank in, as it become available.

AdVenture Capitalist

Play AdVenture Capitalist

Mar. 30, 2015

Rating: 4

Finally decided to do it: Does that MOTHER-SWEARWORD pop-up have to come up every time we come to Earth, to tell us about candy canes!? In fact, I am going to spam this message. Once, for every time it spams me. (PS- Thank you for the opportunity to earn an extra 3%, but no "thank you" for constantly reminding me. IT EVEN COMES UP EVEN BEFORE I CAN CLICK "Dandy"!) Also: 1) I love the bars underneath the individual icons, showing our progress. But, truthfully, I would like some kind of option that tells us how many MORE we need. "3 away", "17 more needed", "101 to go", etc. 2) When should we expect the managers that give us Monies per sec, on the moon? 3) Global (for each area) monies per sec.... Put it SOMEWHERE on the page. ===Version 1.11 first posting, 2 modifications |201 to 101 (I like prime numbers) |Added breakers |Re-worded

AdVenture Capitalist

Play AdVenture Capitalist

Mar. 30, 2015

Rating: -4

Finally decided to do it: Does that MOTHER-SWEARWORD pop-up have to come up every time we come to Earth, to tell us about candy canes!? In fact, I am going to spam this message. Once, for every time it spams me. (PS- Thank yu for the opportunity to earn an extra 3%, but no "thank you" for constantly reminding me. IT EVEN COMES UP BEFORE I CAN CLICK "Dandy"!) Also: 1) I love the bars underneath the individual icons, showing our progress. But, truthfully, I would like some kind of option that tells us how many MORE we need. "3 away", "17 more needed", "101 to go", etc. 2) When should we expect the managers that give us Monies per sec, on the moon? 3) Global (for each area) monies per sec.... Put it SOMEWHERE on the page. ===Version 1.1 first posting, 2 modifications |201 to 101 (I like prime numbers) |Added breakers |Re-worded

AdVenture Capitalist

Play AdVenture Capitalist

Mar. 30, 2015

Rating: -7

Finally decided to do it: Does that MOTHER-SWEARWORD pop-up have to come up every time we come to Earth, to tell us about candy canes!? In fact, I am going to spam this message. Once, for every time it spams me. (saved as a .txt & copy-pasta) Also: 1) I love the bars underneath the individual icons, showing our progress. But, truthfully, I would like some kind of option that tells us how many MORE we need. "3 away", "17 more needed", "201 to go", etc. 2) When should we expect the managers that give us Monies per sec, on the moon? 3) Global (for each area) monies per sec.... Put it SOMEWHERE on the page. Version 1.0 first posting, no modifications

(BETA) AdVenture Capitalist

Play (BETA) AdVenture Capitalist

Mar. 19, 2015

Rating: 27

Does that F'ing Candy Cane notice have to come up EVERY SINGLE TIME I come back to Earth?

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Mar. 05, 2015

Rating: 1

Great.... NOW I have no need for monies, nor ooze..... now what?.... wait for expansion packs.... or something?

RobotPet

Play RobotPet

Dec. 07, 2014

Rating: 3

I love this game. It has a LOT of potential. 2 things I would like: 1) If you (or others) are calling this an "idle game", I would like an option for INFINITY ZONE: Restart from 1. Play, die, then restart from level 1. 2) An option for shooting targets. You have a "VIEW DISTANCE", but cannot prioritize your targets by the standard: HP left lowest HP percentage quickest to kill bosses first light first. Even if these options were level based. I would love to see them added

Garden of War 2

Play Garden of War 2

Nov. 10, 2013

Rating: 1

A wonderful variant of the game Slay by Sean O'Connor. I love the additions you made. 5/5

entangled

Play entangled

Nov. 09, 2013

Rating: 3

What song is playing? I have been listening to it for hours, and it is still beautiful.

no-one has to die.

Play no-one has to die.

Sep. 05, 2013

Rating: 2

Wow! Game was okay.... But, the story-telling! Top notch writing and character development. I felt so connected to the characters. The moral choices. I tip my hat to you. 5 stars. I had to play this game 5 times through, back-to-back. This is how you write a story!

Hero Zero

Play Hero Zero

Oct. 03, 2012

Rating: 18

It would rock, if the backgrounds match the actual time of day (give or take an hour).

PixEvo - The Fountain

Play PixEvo - The Fountain

Jul. 13, 2010

Rating: -1

A little rough around the edges, but still a fantastic concept. 4/5

SeppuKuties

Play SeppuKuties

Apr. 03, 2010

Rating: 0

well executed, pardon the pun 4/5

Toss the Turtle

Play Toss the Turtle

Apr. 02, 2010

Rating: 0

still trying to get 3,000,000

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