After sitting at a 4 star rating since the first day i started playing, I have bumped it up to a 5. Game is constantly updated, ,devs are always keeping watch over game, the game is great. You guys rock, but I think you knew that already. ;)
Cute game, very fun. I agree about moving the ArmorGames button and also the music/SFX/Pause buttons. They are very intrusive and get in the way when clicking onscreen. Game is a little on the easy side. Otherwise, you've got a good thing going here. Keep it up!
For example, I had an idea for a passive for King Midas. Every time a critical hit is performed theres a % chance that the player receives additional gold. It can either be a fixed amount, percentage amount of damage done or whatever.
I have an idea that you guys might consider adding to your game. How about giving all heros a passive skill that is purchasable either right away from getting them or is the last skill available to them. Give the player 3 skill slots for equipping these passives. Player can freely switch out passives depending on what they are going for at the moment.
After your recent update of the game, I have changed my 3 star rating to a 4 star rating. Feels like a much more rounded out idle game now. It is now much more worth my time to reset the game, and I'm glad I waited for the update before I did. Instant 10 souls. Good job dev team.
LOLmarket a.k.a "The Rothschild Simulator". Now YOU too can experience the thrill and reckless greed of mass market manipulation! "Look mommy! I just crashed the worlds financial markets and came out filthy, stinking RICH! Now, what newly impoverished country should I buy?OOOH, how about America, they look like they're on the brink!"
Yeah, add me to the list of "random data delete" victims of this game. Did not clear my cache. Complete bs, will not even bother restarting. Fix your game.
Very gimmicky game. Seemed like it was gonna be fun, as I love TD games, but got tired of it 2 levels in. Wanted the Kongpanion from the Badge of the Day, but just cant put up with this game.
I thought this was a rather fun game. A little on the easy side though. Story and dialogue is silly and light-hearted and the overall tone of the game is cutesy. I kinda wish I had control over when I can use my "super mode", but It's a minor gripe, really. I would look forward to another installment.
Thank you for your feedback! I like my games being casual and easy but next time I'll look into adding a hard mode! And maybe will make the rage mode controllable as well.
You know, I played sequels to several games that I loved the first time around, but was disappointed by the sequel. I'm happy to say that this is an exception. KR Frontiers is as good, if not better than the original. You guys obviously know what you're doing, so you don't need to read me tell it to you. This might the first 5 I've given a game. Keep it up, and I hope to see another KR in the future.
A fun game made even better with the inclusion of Nikola Tesla, a titan of intellect and imagination whom needs to be brought to more peoples attention. Good job guys.
Very fun shooter, and silly, enjoyable story. I only have 2 minor complaints. The "positive" effect from the random dice item that makes your character grow large kinda throws off your aim. Shots dont really go where theyre aimed as they do when your normal size. And I was really enjoying the craziness of the story until somewhere halfway through the Junkyard where cut-scenes just flat-out stopped until the end of the game. Woulda been nice to have more. Anyway, really enjoyed the game, hope to see a sequel.
Fun, simple and challenging. I love these kinds of games. Such a sense of accomplishment and triumph when successful. Story is silly and humorous too. Hope to see a sequel.
Very fun and addicting game. Rewards patience. situation assessment and quick reaction times. I get a feeling of satisfaction when one well timed and well placed shot turns into 60 seconds of exploding madness. If only there was much more to buy with my gold.
cont. from previous post
Controlling the direction of some special attacks is awkward and seem to never quite go in the direction im aiming. Would have been nice to add a control mechanic where you can hold down the skill button and have and arrow point in the direction its aiming so you know for sure its going where you want it. Shop prices are also ridiculous, which isn't at all helped by the lack of gold you get while adventuring. So yeah....grind-maniacs might have a jolly good time with this one, but it wore on me fast. I'd consider this game a 3/5.
I was too quick to give this game a 4. The flaws in this games simple battle mechanics didn't start to really make themselves known until I was "strong" enough to start messing around in the North Mountain area. The grind is just overbearing. The battle system is just not in-depth enough to make me feel like im having enough fun to ignore it. Gold drops are pitiful and drops in general don't happen nearly enough. Can't get the one friggin elemental stone I need in order TO increase my drop rate. Every enemy in this game is faster than I am in every way. They literally run circles around me. Too many enemies can either leap across large distances to screw you over or dive from the sky to do the same. It gets impossible to control fights when you get to heavily congested areas of enemies, because they come from right off-screen without any provocation, hit you hard, then it goes all downhill because everything just piles on-top of you.
Thank you for your feedback! I like my games being casual and easy but next time I'll look into adding a hard mode! And maybe will make the rage mode controllable as well.